Proceedings of the ICON ARCCADE 2021: The 2nd International Conference on Art, Craft, Culture and Design (ICON-ARCCADE 2021)
182 authors
- Adhitama, Gregorius Prasetyo
- Physical Elements Transformation on Social Houses at Kinikdog Hamlet Mentawai Islands Regency
- Adi, Sigit Purnomo
- Leaf Print: Environmentally Friendly Artwork
- Aditia, Patra
- Metalhead Rising
- Adriati, Ira
- Kartono Yudhokusumo’s Landscapes and his influence in Modern Indonesian Art
- Afinidyani, Alzena Ardhanareswari
- The Meaning of Visual Representation Of The COVID-19 Pandemic In The Visual Journals of Children Aged 6-8 Years
- Ahmad, Hafiz Aziz
- The Potential of Adventure Game as a Media to Visualize Waste Disposal as Environmental Problems
- Ahmad, Hafiz Aziz
- Jemparingan Tradition as a Traditional Media to Shaping The Character of Teenagers in Klaten
- Alfin, Eljihadi
- Physical Elements Transformation on Social Houses at Kinikdog Hamlet Mentawai Islands Regency
- Alimin, Nurhayatu Nufut
- Dialectics Of Surakarta Society Perception Of Murals At Gatot Subroto Street, Surakarta, Indonesia
- Almantara, Hatif Adiar
- The Effects of Pine Needles Biocomposites Floor Mats on Consumers Tactile Perception of Comfort during Sitting on the Floor while Eating at a Restaurant
- Alwi, Asmidah binti
- Study of the Function, Meaning, and Shape of Indonesian Batik From Time To Time
- Anindita, Alifia Putri
- Ornament Exploration Based on the Beliefs of Sangihe
- Anselmini, Michaela
- A Preliminary Conservation Study for Art and Culture in Indonesia
- Apin, Arleti Mochtar
- The Batik Kompeni Ornament Variety As An Acculturation Result In The Development Of Batik Decorative Motifs In Cirebon Coastal
- Apriliani, Dita
- The Impact of Slow Design Method on Designer in Indonesia
- Arazzi, Aurora
- Printmaking Expansion by The Other Form of Presentation
- Arianti, Masda Ulfa
- The Role of Creative Placemaking in Upscaling Bandung Mobile Tourism Information Center
- Bastari, Rendy Pandita
- Metalhead Rising
- Boonraksa, Altair
- Cradle-to-Gate Life Cycle Assessment of Pineapple Leaf Fibres
- Budiwaspada, Agung Eko
- The Autonomy of Digital Native Generation in Building Nation Branding
- C. A., Muhammad Dzulfiqar
- Biodegradable Food Container Made of Abaca Fiber Pulp with Beeswax Biocoating
- Chaysalina, Inne
- Archives Development of Cultural Objects based on 3D Documentation Method for Digital Museum
- Christianna, Aniendya
- From Domestic to Public: Representation of Working Women in Damar Kurung Painting
- Damayanti, Nuning Yanti
- Recreation And Commodification Of The Palang Pintu Tradition In The Betawi Cultural Heritage Of Rawa Belong
- Damayanti, Nuning Yanti
- Attributes Function Study on Baliem/ Hubula Tribe Wars Costumes
- Damayanti, Nuning Yanti
- The Batik Kompeni Ornament Variety As An Acculturation Result In The Development Of Batik Decorative Motifs In Cirebon Coastal
- Darmawan, Ruly
- The Role of Creative Placemaking in Upscaling Bandung Mobile Tourism Information Center
- Dewanggamanik, Gamia
- Reimagining Other Narratives
- Dewi, Belinda Sukapura
- The Batik Kompeni Ornament Variety As An Acculturation Result In The Development Of Batik Decorative Motifs In Cirebon Coastal
- Dewi, Putu Surya Triana
- Relationship between Coffee to Go’s Serviscape with Brand Loyalty Perceptions of Z gens
- Dwijayanti, Hutami
- The Role of Digital Books in Increasing Reading Motivation among Children with Dyslexia
- Fadilah, Fadilah
- The Autonomy of Digital Native Generation in Building Nation Branding
- Fadilah, Fadilah
- The Mechanism of Nostalgia as a Narrative in XXI’s Campaign #RinduNontondiXXI
- Fahmi, Novita Elisa
- Elaborating Visual Narrative into Modern Adaptation Concept for Picture Book with Indonesian Folklore Theme
- Fatha, Basyarayni Mawla
- The Structural Analysis of Indonesian Horror Webtoon’s Visual and Narrative
- Grahita, Banung
- Designing Stereoscopic Animation for Bromo Tengger National Park Virtual Tour as Alternative for Conservation Education in Pandemic Era
- Grahita, Banung
- Analysis of Tourism Game Effectiveness as Promotional Strategy
- Grahita, Banung
- Urban Farming Learning Application in Simulation Games for Generation Z in Indonesia
- Handayaningrum, Warih
- Symbol Dimensions Statue Of A Snake With The Head Of Gatotkaca In Banyuwangi
- Hariandini, Tesa Beta
- Coffee Shop Place Attachment during Covid-19 Pandemic in Bandung
- Haswanto, Naomi
- The Dynamic Website of Islamic History in Gresik as a Historical Learning Medium
- Herawan, Michael Binuko Sri
- Bandung Photo Showcase
- Hertiasa, Hendy
- Gesture in Visual Narrative Reliefs of Karmawibhangga Borobudur as An Ancient Javanese Locality Value
- Hidayat, Raisya
- Surrealist Aesthetics in Sensory Actuated Spatial Systems
- Ignacia, Vanesha Nathalia
- Designing Children Picture Book Themed Empathy for High Function Autism Classmate
- Indrayati, Refita Ika
- Elaborating Visual Narrative into Modern Adaptation Concept for Picture Book with Indonesian Folklore Theme
- Indriani, Innamia
- Biodegradable PPE Made of Pineapple Fiber Paper
- Indriani, Innamia
- Cradle-to-Gate Life Cycle Assessment of Pineapple Leaf Fibres
- Irfansyah, Irfansyah
- Design Activities as a Literation for Introduction to Horticulture Agriculture for Children Aged 5 - 12 Years Old
- Irfansyah, Irfansyah
- Formal Game Element Analysis of Rhythm Fighting Game
- Irfansyah, Irfansyah
- Gesture in Visual Narrative Reliefs of Karmawibhangga Borobudur as An Ancient Javanese Locality Value
- Irfansyah, Irfansyah
- Utilization of Games as a Media of Introduction to Indonesian Attractions for Tourists
- Irmanti, Adinda Lisa
- Studies on the Application of Nostalgia Supergraphic for Inducing Positive Emotions Among Elderly in The Abiyoso Nursing Home, Yogyakarta
- Isa, Mohd Hafizal Bin Mohd
- The influence of the activity of street vendors on zone utilization patterns and circulation patterns in Tegallega Park, Bandung, Indonesia
- Ismail, Adzrool Idzwan
- Study of the Function, Meaning, and Shape of Indonesian Batik From Time To Time
- Jahroo, Wafaa Letya
- Biodegradable Food Container Made of Abaca Fiber Pulp with Beeswax Biocoating
- Jiniputri, Asyifa Rachmadina
- Preservation of Traditional Ikat Ulos by Motif Design Development and Natural Dye Utilization in Muara District, North Tapanuli
- Josephine, Eleanora
- The Mechanism of Nostalgia as a Narrative in XXI’s Campaign #RinduNontondiXXI
- Kartikasari, Novia Nur
- Dialectics Of Surakarta Society Perception Of Murals At Gatot Subroto Street, Surakarta, Indonesia
- Kemalahayati, Dyah
- Semiotic Analysis of the Role of Covid-19 Prevention Protocol in “L.A. Bold: New Normal” 2020 Cigarette Advertisement
- Kusumaningtyas, Ester Anggun
- Designing Picture Book about The Javanese Vocabulary through Lift a Flap for Children 4-5 Years Old
- Langi, Kezia Clarissa
- Development of Natural Dyeing Color Decorations on Traditional Nias Pandanus Weaving as a Souvenir Product
- Leksono, Fitorio
- PUNTO: Designing for Pandemic
- Maharani, Yuni
- Coffee Shop Place Attachment during Covid-19 Pandemic in Bandung
- Mansoor, Alvanov Zpalanzani
- Essential Elements In The Development Of Educational Games For Language Scripts
- Mansoor, Alvanov Zpalanzani
- The Structural Analysis of Indonesian Horror Webtoon’s Visual and Narrative
- Masniah, Masniah
- Utilization of Games as a Media of Introduction to Indonesian Attractions for Tourists
- Mukti, Dwiki Nugroho
- Symbol Dimensions Statue Of A Snake With The Head Of Gatotkaca In Banyuwangi
- Muminin, Amirul
- Designing Games To Understand User Preferences Based Player-Centered Design of Indonesian National Heroes
- Munandar, Trezanor Fadli
- Mobile Application Design to Develop a Healthy Lifestyle with Balanced Nutrition for Young Adults
- Munthe, Rabin
- Usability Testing Over E-Tourism Information System to Measure Domestic Tourist Satisfaction In Balikpapan
- Mustafa, Muhizam
- The influence of the activity of street vendors on zone utilization patterns and circulation patterns in Tegallega Park, Bandung, Indonesia
- Mutia, Fairuz
- Perceiving Coastal Spatial Expression
- Mutiaz, Intan Rizky
- The Embodiment of Kübler-Ross Model through Game Elements in GRIS and Its Impact on Player Experience
- Mutiaz, Intan Rizky
- Sharing Space Experiences through Augmented Reality as An Alternative Educational Game to Introduce Historic Buildings in Semarang Old Town
- Mutiaz, Intan Rizky
- Design of Borneo Virtual Tour Website as a Media for Promotion of Dayak Cultural Tourism Objects, Pampang Village Samarinda
- Mutiaz, Intan Rizky
- Designing Games To Understand User Preferences Based Player-Centered Design of Indonesian National Heroes
- Mutiaz, Intan Rizky
- Mobile Application Design to Develop a Healthy Lifestyle with Balanced Nutrition for Young Adults
- Mutiaz, Intan Rizky
- The Potential of Digital Application Development for Learning Local Language Paser
- Nabilah, Ismi
- The Application of Photography as an Art Medium in The Contemporary Era
- Nindyapratama, Luh Tassya
- The Potential of Adventure Game as a Media to Visualize Waste Disposal as Environmental Problems
- Nugraha, Adhi
- The Impact of Slow Design Method on Designer in Indonesia
- Nugraha, Adhi Rahmadi
- The design of ceramic wall hanging products for café interior with an industrial-style theme in the city of Tasikmalaya
- Nugraha, Ahmad Ade
- Essential Elements In The Development Of Educational Games For Language Scripts
- Nurfitriyana, Annisaa
- Development of Textile Made From Clothing Fasteners Material Using Weaving Technique
- Nurrahmania, Annisa
- Analysis of Tourism Game Effectiveness as Promotional Strategy
- Octaviani, Adita Wening
- Formal Game Element Analysis of Rhythm Fighting Game
- Oentoro, Kristian
- Bamboo Furniture Design Development with Used Newspaper as an environmentally friendly product in Sleman Regency
- Oetari, Jeng
- Innovation Design on Batik Kembang Turi, Blitar
- Pandanwangi, Ariesa
- The Batik Kompeni Ornament Variety As An Acculturation Result In The Development Of Batik Decorative Motifs In Cirebon Coastal
- Panggabean, Ratna
- Preservation of Traditional Ikat Ulos by Motif Design Development and Natural Dye Utilization in Muara District, North Tapanuli
- Pasaribu, Yannes Martinus
- Service Design of Motor Vehicle Tax Service in West Java Province
- Piera, Jordi
- Surrealist Aesthetics in Sensory Actuated Spatial Systems
- Pinastiti, Lintang Aziz
- Design Activities as a Literation for Introduction to Horticulture Agriculture for Children Aged 5 - 12 Years Old
- Prakoso, Stormy Yudo
- Designing Stereoscopic Animation for Bromo Tengger National Park Virtual Tour as Alternative for Conservation Education in Pandemic Era
- Prasetyo, Mukhamad Aji
- Art Installation of Farmer’s Plant Guardian
- Puspita, Arianti A.
- A Study on Museum Artifact Digitization using Photogrammetry Method for Preservation and Design Education
- Puspita, Arianti Ayu
- Collecting Artifact Data from Craftsmen with Participatory Design Methods
- Putra, I Wayan Yogik Adnyana
- Relationship between Coffee to Go’s Serviscape with Brand Loyalty Perceptions of Z gens
- Putri, Anggira Paramita
- Attributes Function Study on Baliem/ Hubula Tribe Wars Costumes