Proceedings of the ICON ARCCADE 2021: The 2nd International Conference on Art, Craft, Culture and Design (ICON-ARCCADE 2021)

Essential Elements In The Development Of Educational Games For Language Scripts

Authors
Ahmad Ade Nugraha1, *, Alvanov Zpalanzani Mansoor2
1Institut Teknologi Bandung
2Institut Teknologi Bandung
*Corresponding author. Email: ahmadadenugraha14@gmail.com
Corresponding Author
Ahmad Ade Nugraha
Available Online 28 December 2021.
DOI
10.2991/assehr.k.211228.053How to use a DOI?
Keywords
Mobile Games; Educational Games; Aksara; Learning Media
Abstract

Along with the increasing use of smartphones in adolescents and children, mobile games in the form of educational games have been developed by Indonesia and other countries as a learning medium to increase student motivation, including learning scripts. Indonesia is an archipelago country with several aksara/scripts, such as the Rejang script from Sumatra island, the Jawa script from Java Island, the Bali script from Bali island, and the Lontara script from Sulawesi island. Still, there are concerns that some aksara/scripts in Indonesia will become extinct. There are several educational mobile games designed for children using aksara/script recognition content where the game can be used as a supporting medium for learning the script while playing. The author analyzed the contents of several educational mobile games comparatively to gain insight into how educational mobile game developers educate players about aksara/scripts. This study used a descriptive qualitative approach with game design theory as a reference for comparative studies. From this research, it is expected that readers will gain insight into approaches to learning letters or scripts through mobile educational games. In addition, these findings can be used as a foundation for developing educational games about scripts.

Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

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Volume Title
Proceedings of the ICON ARCCADE 2021: The 2nd International Conference on Art, Craft, Culture and Design (ICON-ARCCADE 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
28 December 2021
ISBN
978-94-6239-501-5
ISSN
2352-5398
DOI
10.2991/assehr.k.211228.053How to use a DOI?
Copyright
© 2021 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Ahmad Ade Nugraha
AU  - Alvanov Zpalanzani Mansoor
PY  - 2021
DA  - 2021/12/28
TI  - Essential Elements In The Development Of Educational Games For Language Scripts
BT  - Proceedings of the ICON ARCCADE 2021: The 2nd International Conference on Art, Craft, Culture and Design (ICON-ARCCADE 2021)
PB  - Atlantis Press
SP  - 403
EP  - 412
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.211228.053
DO  - 10.2991/assehr.k.211228.053
ID  - Nugraha2021
ER  -