Proceedings of the 2nd UPY International Conference on Education and Social Science (UPINCESS 2023)

Two-Dimensional Shape in Geometry using Tangram Card Game: Ideas and Implication

Authors
Ganung Anggraeni1, *, Laela Sagita1, Titis Sunanti1, Bintang Wicaksono1
1Faculty of Teacher and Training, Universitas PGRI Yogyakarta, Jl. PGRI 1 No 117, Sonosewu, , Yogyakarta, Indonesia
*Corresponding author. Email: ganung@upy.ac.id
Corresponding Author
Ganung Anggraeni
Available Online 31 December 2023.
DOI
10.2991/978-2-38476-176-0_49How to use a DOI?
Keywords
Geometry; Tangram; Mathematics
Abstract

Geometry not only about the concept, but also need other skills, such as visualizing, knowing various forms of shape, describing images, and the ability to recognize differences and similarities between flat shape. Contructivism learning is needed equipped with media to be able to make it easier for teachers and students to understand the geometry concept. Tangram is an educational game consisting of seven pieces of flat shape forms. The challenge in the game of tangram is to arrange the pieces into another form that is exemplified, such as people, houses, birds, cats or other forms. Based on the application of Tangram on seven volunteers in student’s community learning, the following results were obtained: aspects of feeling happy and diligent in learning high percentage (28.60%), aspects of willingness and interest in learning highest percentage (42.90%), aspects of intelligence and independence in learning, highest percentage (28.60%), and aspects of achievement in learning the highest percentage (43,90%). The data was obtained from seven volunteers through the Likert Scale 1–4. As for school-age student who studied with the assistance of volunteers obtained results: at the beginning the student were asked to arrange two-dimensional use two pieces of Tangram, they did not have difficulty. It was only after being asked to form flat wakes of three, four, and five pieces of Tangram that they had difficulty, especially parallelograms and trapezoids. This is because student lack real examples in everyday life for parallelograms and trapezoids.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2nd UPY International Conference on Education and Social Science (UPINCESS 2023)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
31 December 2023
ISBN
978-2-38476-176-0
ISSN
2352-5398
DOI
10.2991/978-2-38476-176-0_49How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Ganung Anggraeni
AU  - Laela Sagita
AU  - Titis Sunanti
AU  - Bintang Wicaksono
PY  - 2023
DA  - 2023/12/31
TI  - Two-Dimensional Shape in Geometry using Tangram Card Game: Ideas and Implication
BT  - Proceedings of the 2nd UPY International Conference on Education and Social Science (UPINCESS 2023)
PB  - Atlantis Press
SP  - 346
EP  - 352
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-176-0_49
DO  - 10.2991/978-2-38476-176-0_49
ID  - Anggraeni2023
ER  -