Comic Based on Creative Problem Solving to Enhance Mathematical Representation for Visual Learning Style
- DOI
- 10.2991/978-2-38476-283-5_29How to use a DOI?
- Keywords
- Creative Problem Solving; Comic; Learning Style; Representation; Visual
- Abstract
Students with a visual learning style usually use that contain with a lot of figures, as well as stories that contain lots of color. This study aims to develop a valid and practical mathematics comic based on creative problem solving and its effect in mathematical representation of students with visual learning styles. The subjects were 14 students who were categorized visual learning styles from 36 students in grade 7^th at Junior High School Palembang. This is developmental research and its procedures consisting of three stages, namely preliminary study, prototyping and formative study. The preliminary stage consists of the analysis and design stages. Prototyping, consist of paper based and computer-based design, while the formative evaluation consists of evaluation and revision. The instruments used to collect data consisted of validation, observations, tests and interview. In general, the data analysis used descriptive qualitative technique. Based on the results, the comics based creative problem solving has been categorized as valid and practical and has a enough effect on students’ mathematical representation abilities. By using comics in learning, students can imagine real situations and then represent them in the form of figures, tables, number lines, making it easier for students to write them as a form of mathematical expression.
- Copyright
- © 2024 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Ely Susanti AU - Anantia Afiah Mirantty AU - Hapizah Hapizah AU - Indaryanti Indaryanti AU - Isra’atun AU - Ruth Helen Simarmata PY - 2024 DA - 2024/09/03 TI - Comic Based on Creative Problem Solving to Enhance Mathematical Representation for Visual Learning Style BT - Proceedings of the 9th Mathematics, Science, and Computer Science Education International Seminar (MSCEIS 2023) PB - Atlantis Press SP - 300 EP - 316 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-283-5_29 DO - 10.2991/978-2-38476-283-5_29 ID - Susanti2024 ER -