Practice and Exploration of Promoting Culture in Chinese Universities Based on Virtual Museums
- DOI
- 10.2991/978-94-6463-562-1_6How to use a DOI?
- Keywords
- Virtual Museum; Virtual Reality; Augmented Reality; Big Data; New Media; Culture Promotion
- Abstract
With the rapid development of science and technology, virtual museums have emerged as an innovative cultural dissemination platform, bringing unprecedented opportunities and potential for cultural promotion in universities. Based on advanced digital technology, virtual museums provide richer and more diverse cultural resources and display forms; By utilizing cutting-edge VR (virtual reality), AR (augmented reality), and new media technologies, it brings viewers a more vivid and intuitive interactive experience and sense of participation; By combining network technology and big data technology, the coverage and influence of culture promotion have been greatly expanded, enabling it to reach a wider audience and achieving significant improvements in depth and breadth.
- Copyright
- © 2024 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Xuefeng Ao AU - Xiaoping Tian AU - Yunhui Zhao AU - Huixiu Sun AU - Dapeng Huangfu PY - 2024 DA - 2024/11/13 TI - Practice and Exploration of Promoting Culture in Chinese Universities Based on Virtual Museums BT - Proceedings of the 2024 5th International Conference on Big Data and Social Sciences (ICBDSS 2024) PB - Atlantis Press SP - 49 EP - 58 SN - 2352-538X UR - https://doi.org/10.2991/978-94-6463-562-1_6 DO - 10.2991/978-94-6463-562-1_6 ID - Ao2024 ER -