The Development of "Chemtective" Game-Based Medium on Chemistry Learning
- DOI
- 10.2991/seadric-17.2017.5How to use a DOI?
- Keywords
- chemtective; game-based medium; students' interest
- Abstract
The purpose of this study was to develop "Chemtective" as a game-based learning medium which was valid, practical, and effective in improving students' interest and motivation in learning Chemistry. "Chemtective" is a computer game-based medium designed by collaborating "chemistry subject" and "detective stories". The method employed in this study was Research and Development (R & D). The validity of the medium was evaluated by three media experts. As many as 34 students of SMA Negeri 2 Banjarmasin were selected as the try out subjects. The data of validity, practicality and effectiveness of the medium were collected by using validity sheet, observation sheet, students' responses and students' interest questionnaire. The practicality of the medium was evaluated by three observers and the effectiveness was evidenced by the improvement of students' interest in learning chemistry. The analysis of the data used percentage method. The result showed that "Chemtective" was valid, can practically be implemented, and was effective to improve students' interest in learning chemistry.
- Copyright
- © 2017, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Atiek Winarti AU - Febrina R. Tirto AU - Arini D. Aprilia AU - Eva Raihana AU - N. Hidayati PY - 2017/05 DA - 2017/05 TI - The Development of "Chemtective" Game-Based Medium on Chemistry Learning BT - Proceedings of the 5th SEA-DR (South East Asia Development Research) International Conference 2017 (SEADRIC 2017) PB - Atlantis Press SP - 18 EP - 21 SN - 2352-5398 UR - https://doi.org/10.2991/seadric-17.2017.5 DO - 10.2991/seadric-17.2017.5 ID - Winarti2017/05 ER -