Augmented Reality Based Media for Learning Biology During the Covid -19 Pandemic: Student Admission
- DOI
- 10.2991/assehr.k.210326.129How to use a DOI?
- Keywords
- Augmented reality, Student acceptance, Technology
- Abstract
The advancement of digital technology in Industry 4.0 requires the ability to take advantage of technology as a whole and completely. Smart device technology which has many advanced features has been widely used in Indonesia, namely smartphones and is dominated by students. This technology tends not to be fully utilized in learning activities, including the use of augmented reality technology that does not support student learning. This condition needs to be addressed immediately, but it is necessary to conduct a test first on how to recognize students with augmented reality technology. This research was conducted by developing a questionnaire that shows the acceptability of augmented reality technology and its potential in biology learning activities. The conditions of the Covid-19 pandemic will make students even more intense in using this smartphone device. The use of digital technology devices has entered an educational aspect that has great potential in supporting learning activities, the use of Augmented Reality technology to support student observation objects in the field of biology education.
- Copyright
- © 2021, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Umar Abdul Labib AU - Agung Wijaya Subiantoro AU - Wilis Putri Hapsari PY - 2021 DA - 2021/03/28 TI - Augmented Reality Based Media for Learning Biology During the Covid -19 Pandemic: Student Admission BT - Proceedings of the 6th International Seminar on Science Education (ISSE 2020) PB - Atlantis Press SP - 899 EP - 905 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.210326.129 DO - 10.2991/assehr.k.210326.129 ID - Labib2021 ER -