Proceedings of the International Conference of Innovation in Media and Visual Design (IMDES 2023)

LiDAR Scanner and Virtual Reality: A Post-Processing of Scanned Physical Objects to Create 3D Immersive Virtual Environments

Authors
M. Nabil Oktanuryansyah1, *
1Visual Communication Design Department, Universitas Multimedia Nusantara, Scientia Boulevard Gading, Curug Sangereng, SerpongKab., Tangerang, Banten, 15810, Indonesia
*Corresponding author. Email: muhammad.nabil@umn.ac.id
Corresponding Author
M. Nabil Oktanuryansyah
Available Online 6 November 2023.
DOI
10.2991/978-2-38476-136-4_12How to use a DOI?
Keywords
Virtual Reality; LiDAR; Immersive
Abstract

Nowadays, there has been significant development of virtual reality (VR) as a medium for visualizing information and enhancing user experiences. Virtual reality involves the creation of three-dimensional visual representations through computergenerated simulations of real-world objects. With the specific VR equipment, users are immersed in the immersive virtual environments, allowing them to feel a direct and physical connection with the simulated surroundings. Although, there is a potential way to produce a 3D immersive virtual environment by using LiDAR Scans approach. This technique allows to scan a large-scale of physical object into a 3D representation model. Thus, the raw scanned data have to be processed in post-processing mode to produce a proper asset for 3D immersive virtual environment. This study aimed to review the post-processing workflow to produce a LiDAR-based 3D virtual environment by making use of image analysis tools and visualization software.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Conference of Innovation in Media and Visual Design (IMDES 2023)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
6 November 2023
ISBN
10.2991/978-2-38476-136-4_12
ISSN
2352-5398
DOI
10.2991/978-2-38476-136-4_12How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - M. Nabil Oktanuryansyah
PY  - 2023
DA  - 2023/11/06
TI  - LiDAR Scanner and Virtual Reality: A Post-Processing of Scanned Physical Objects to Create 3D Immersive Virtual Environments
BT  - Proceedings of the International Conference of Innovation in Media and Visual Design (IMDES 2023)
PB  - Atlantis Press
SP  - 128
EP  - 145
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-136-4_12
DO  - 10.2991/978-2-38476-136-4_12
ID  - Oktanuryansyah2023
ER  -