Proceedings of the International Conference of Innovation in Media and Visual Design (IMDES 2023)

LiDAR Scanner and Virtual Reality: A Post-Processing of Scanned Physical Objects to Create 3D Immersive Virtual Environments

Authors
M. Nabil Oktanuryansyah1, *
1Visual Communication Design Department, Universitas Multimedia Nusantara, Scientia Boulevard Gading, Curug Sangereng, SerpongKab., Tangerang, Banten, 15810, Indonesia
*Corresponding author. Email: muhammad.nabil@umn.ac.id
Corresponding Author
M. Nabil Oktanuryansyah
Available Online 6 November 2023.
DOI
10.2991/978-2-38476-136-4_12How to use a DOI?
Keywords
Virtual Reality; LiDAR; Immersive
Abstract

Nowadays, there has been significant development of virtual reality (VR) as a medium for visualizing information and enhancing user experiences. Virtual reality involves the creation of three-dimensional visual representations through computergenerated simulations of real-world objects. With the specific VR equipment, users are immersed in the immersive virtual environments, allowing them to feel a direct and physical connection with the simulated surroundings. Although, there is a potential way to produce a 3D immersive virtual environment by using LiDAR Scans approach. This technique allows to scan a large-scale of physical object into a 3D representation model. Thus, the raw scanned data have to be processed in post-processing mode to produce a proper asset for 3D immersive virtual environment. This study aimed to review the post-processing workflow to produce a LiDAR-based 3D virtual environment by making use of image analysis tools and visualization software.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Download article (PDF)

Volume Title
Proceedings of the International Conference of Innovation in Media and Visual Design (IMDES 2023)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
6 November 2023
ISBN
978-2-38476-136-4
ISSN
2352-5398
DOI
10.2991/978-2-38476-136-4_12How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - M. Nabil Oktanuryansyah
PY  - 2023
DA  - 2023/11/06
TI  - LiDAR Scanner and Virtual Reality: A Post-Processing of Scanned Physical Objects to Create 3D Immersive Virtual Environments
BT  - Proceedings of the International Conference of Innovation in Media and Visual Design (IMDES 2023)
PB  - Atlantis Press
SP  - 128
EP  - 145
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-136-4_12
DO  - 10.2991/978-2-38476-136-4_12
ID  - Oktanuryansyah2023
ER  -