Proceedings of the 2nd International Conference On Systems Engineering and Modeling (ICSEM 2013)

Research of Air Pollution Dispersion Visualization Based on GPU and Volume Rendering

Authors
Lei Wang
Corresponding Author
Lei Wang
Available Online April 2013.
DOI
10.2991/icsem.2013.214How to use a DOI?
Keywords
Pollution Diffusion Model, GPU, Volume Rendering, Texture Mapping.
Abstract

To address the air pollution diffusing problem, a visualization algorithm based on fluid diffusion physical model and volume rendering is proposed to simulate the diffusion process epically for the urgent pollution accidents. The diffusion model is based on the simplified heat diffusion equation and the basic vortex constraint. The texture mapping based volume rendering method is adapted to handle the visualization algorithm. In addition, the render process adopts the GPU to implement the real-time visualization rendering.

Copyright
© 2013, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2nd International Conference On Systems Engineering and Modeling (ICSEM 2013)
Series
Advances in Intelligent Systems Research
Publication Date
April 2013
ISBN
978-94-91216-42-8
ISSN
1951-6851
DOI
10.2991/icsem.2013.214How to use a DOI?
Copyright
© 2013, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Lei Wang
PY  - 2013/04
DA  - 2013/04
TI  - Research of Air Pollution Dispersion Visualization Based on GPU and Volume Rendering
BT  - Proceedings of the 2nd International Conference On Systems Engineering and Modeling (ICSEM 2013)
PB  - Atlantis Press
SP  - 1015
EP  - 1017
SN  - 1951-6851
UR  - https://doi.org/10.2991/icsem.2013.214
DO  - 10.2991/icsem.2013.214
ID  - Wang2013/04
ER  -