Research of Air Pollution Dispersion Visualization Based on GPU and Volume Rendering
Authors
Lei Wang
Corresponding Author
Lei Wang
Available Online April 2013.
- DOI
- 10.2991/icsem.2013.214How to use a DOI?
- Keywords
- Pollution Diffusion Model, GPU, Volume Rendering, Texture Mapping.
- Abstract
To address the air pollution diffusing problem, a visualization algorithm based on fluid diffusion physical model and volume rendering is proposed to simulate the diffusion process epically for the urgent pollution accidents. The diffusion model is based on the simplified heat diffusion equation and the basic vortex constraint. The texture mapping based volume rendering method is adapted to handle the visualization algorithm. In addition, the render process adopts the GPU to implement the real-time visualization rendering.
- Copyright
- © 2013, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Lei Wang PY - 2013/04 DA - 2013/04 TI - Research of Air Pollution Dispersion Visualization Based on GPU and Volume Rendering BT - Proceedings of the 2nd International Conference On Systems Engineering and Modeling (ICSEM 2013) PB - Atlantis Press SP - 1015 EP - 1017 SN - 1951-6851 UR - https://doi.org/10.2991/icsem.2013.214 DO - 10.2991/icsem.2013.214 ID - Wang2013/04 ER -