Proceedings of the 2024 International Conference on Mechanics, Electronics Engineering and Automation (ICMEEA 2024)

Technical Challenges Affecting the Popularization of Virtual Reality Technology

Authors
Yirong Yang1, *
1College of Electronic Science and Engineering, Jilin University, Changchun, Jilin, China
*Corresponding author. Email: yangyr1921@mails.jlu.edu.cn
Corresponding Author
Yirong Yang
Available Online 28 September 2024.
DOI
10.2991/978-94-6463-518-8_26How to use a DOI?
Keywords
Virtual Reality; Technical Challenges; Interoperability; Scalability; User Ergonomics; VR Adoption
Abstract

The widespread adoption of virtual reality (VR) technology is hindered by significant technical challenges that affect its functionality and accessibility. This paper explores these challenges, which include the high cost of VR devices, performance limitations of current VR headsets, issues of ergonomics and user discomfort, interoperability, and the scalability of VR systems. Each challenge is dissected to understand its impact on the deployment of VR technologies in various sectors. The paper proposes viable solutions grounded in the latest research and technology advancements that aim to mitigate these barriers. This includes the development of cost-effective VR hardware, enhancement of device ergonomics, adoption of universal standards for software interoperability, and the leveraging of advanced computing architectures to improve scalability. By addressing these fundamental issues, this study contributes to the broader discourse on enhancing VR technology for more extensive application, aiming to pave the way for its integration into mainstream digital interaction.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2024 International Conference on Mechanics, Electronics Engineering and Automation (ICMEEA 2024)
Series
Advances in Engineering Research
Publication Date
28 September 2024
ISBN
978-94-6463-518-8
ISSN
2352-5401
DOI
10.2991/978-94-6463-518-8_26How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Yirong Yang
PY  - 2024
DA  - 2024/09/28
TI  - Technical Challenges Affecting the Popularization of Virtual Reality Technology
BT  - Proceedings of the 2024 International Conference on Mechanics, Electronics Engineering and Automation (ICMEEA 2024)
PB  - Atlantis Press
SP  - 261
EP  - 272
SN  - 2352-5401
UR  - https://doi.org/10.2991/978-94-6463-518-8_26
DO  - 10.2991/978-94-6463-518-8_26
ID  - Yang2024
ER  -