Development of Educational Games to Improve the Six Aspects of the Development of Children Aged 5–6 Years
- DOI
- 10.2991/assehr.k.200217.003How to use a DOI?
- Keywords
- educational games, six developmental aspects, 4-D model
- Abstract
The research aims to develop educational games that can improve the six aspects of the development of children aged 5–6 years. The method used is Research and Development (R & D) with a 4-D model. The results obtained are educational games that can be used in learning in kindergarten. Based on the results of the Test Validity there are 90% validity and the practical level reaches 87% and 94, 43% for children’s learning observation, the effectiveness of learning activities trials reaches 95.41% and the effectiveness of children’s learning outcomes is 87.35%. From the results of these tests, this game can be applied and can improve the six aspects of the development of children aged 5–6 years
- Copyright
- © 2020, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Aristia Dewi AU - Rakimahwati PY - 2020 DA - 2020/02/21 TI - Development of Educational Games to Improve the Six Aspects of the Development of Children Aged 5–6 Years BT - Proceedings of the 1st International Conference on Lifelong Learning and Education for Sustainability (ICLLES 2019) PB - Atlantis Press SP - 15 EP - 17 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.200217.003 DO - 10.2991/assehr.k.200217.003 ID - Dewi2020 ER -