Proceedings of the 9th International Conference on Education Research, and Innovation (ICERI 2021)

Introducing Traditional Games as Learning Media to Children in Tegalmanding, Umbulmartani, Ngemplak, Sleman, Yogyakarta

Authors
Benni Setiawan1, *, Erlita Nindya Juwita1
1Faculty of Social Sciences, Yogyakarta State University, Yogyakarta, Indonesia
*Corresponding author. Email: bennisetiawan@uny.ac.id
Corresponding Author
Benni Setiawan
Available Online 24 December 2022.
DOI
10.2991/978-2-494069-67-1_25How to use a DOI?
Keywords
Children; learning; traditional games
Abstract

In this day and age, many traditional games have been forgotten by the young generation. Children are no longer attracted to know about traditional games. Most children in Tegalmanding village are busy with their gadgets even when they gather in a place. Located near campus, Tegalmanding is a developed area with many children that live in it. However, none of the children play traditional games. This condition triggered the authors to create a program to introduce traditional games through learning. The authors began to plan the program by asking for permission from the head of the village. The program was expected to make the children familiar with traditional games, so the use of gadgets might be reduced. It was also expected that the children could meet each other more often to get closer and solid.

Copyright
© 2022 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 9th International Conference on Education Research, and Innovation (ICERI 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
24 December 2022
ISBN
978-2-494069-67-1
ISSN
2352-5398
DOI
10.2991/978-2-494069-67-1_25How to use a DOI?
Copyright
© 2022 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Benni Setiawan
AU  - Erlita Nindya Juwita
PY  - 2022
DA  - 2022/12/24
TI  - Introducing Traditional Games as Learning Media to Children in Tegalmanding, Umbulmartani, Ngemplak, Sleman, Yogyakarta
BT  - Proceedings of the 9th International Conference on Education Research, and Innovation (ICERI 2021)
PB  - Atlantis Press
SP  - 230
EP  - 234
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-494069-67-1_25
DO  - 10.2991/978-2-494069-67-1_25
ID  - Setiawan2022
ER  -