Game Analysis of ChatGPT in University Education Applications
- DOI
- 10.2991/978-94-6463-502-7_59How to use a DOI?
- Keywords
- ChatGPT; Game Analysis; Educational Application; Information Asymmetry
- Abstract
- Purpose
The purpose of this research paper is to study the measures taken by eight universities (e.g., the University of Hong Kong, Chinese University of Hong Kong, Lingnan University Hong Kong, Education University of Hong Kong, Hong Kong University of Science and Technology, City University of Hong Kong, Hong Kong Baptist University, and Hong Kong Polytechnic University) in Hong Kong after the emergence of ChatGPT (December 2022 to September 2023) and their impact on the education ecology of Hong Kong.
Design/Method/ApproachThe study examines earlier publications, including governmental records and newspapers, and offers five sections of analysis. It starts by going over how ChatGPT is used in the classroom. Second, the paper designs a Game Model for the ChatGPT Educational Application. Third, the paper analyzes the condition of game behavior. Fourth, it analyzes the application of AI software in college classrooms for teaching from the perspective of information asymmetry. Fifth, the paper discusses the changes from ChatGPT to the traditional teaching mode.
FindingsFirst, eight universities in Hong Kong from December 2022 to August 2023 adopted various policies. These policies can be divided into three categories: the encouraged use policy, the restricted use policy, and the no use policy. Besides, the Education University of Hong Kong proposed a “6-P teaching orientation” policy (Plan, Prompt, Preview, Produce, Peer Review, and Portfolio Tracking). Second, the eight universities in Hong Kong lifted the ban on the use of ChatGPT in September 2023. But they limit the number of instructions and tokens in ChatGPT per month and require students to submit a “prompt list” of AI-generated content.
Originality/valueThe research paper reviews the changes in policies about ChatGPT in the education sector of Hong Kong from December 2022 to September 2023. In addition, the paper analyzes how the government, schools, and students’ interests change depending on the different situations. Besides, the paper designs the Nash equilibrium solution in ChatGPT Education Application and conducts ChatGPT model-based education policy recommendations for dilemmas.
- Copyright
- © 2024 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Fat Fai Ieong AU - Jiayue Qiu AU - Hok Kun Wan AU - Sio Hong Teng PY - 2024 DA - 2024/08/31 TI - Game Analysis of ChatGPT in University Education Applications BT - Proceedings of the 2024 5th International Conference on Education, Knowledge and Information Management (ICEKIM 2024) PB - Atlantis Press SP - 567 EP - 576 SN - 2589-4900 UR - https://doi.org/10.2991/978-94-6463-502-7_59 DO - 10.2991/978-94-6463-502-7_59 ID - Ieong2024 ER -