From Embodied Cognition to Playful Interaction: The Construction of an Adaptive Learning Environment
- DOI
- 10.2991/978-94-6463-172-2_102How to use a DOI?
- Keywords
- Embodied cognition; gamified teaching; adaptive learning environment
- Abstract
Nowadays, with the rapid development of information technology, the traditional teaching theory and teaching model have been unable to meet the needs of current education and teaching. By reviewing the development and content of the embodied cognition theory, this study supplements the traditional cognitive theory and introduces the gamified teaching model. From the perspective of embodied cognition, this study explores the combination of embodied cognition theory and gamified teaching and puts forward the design principles and methods of gamified teaching, so as to reconstruct a highly embodied learning environment model. In order to make a contribution to the problems existing between learning and environment in current teaching.
- Copyright
- © 2023 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Jie Tu PY - 2023 DA - 2023/06/30 TI - From Embodied Cognition to Playful Interaction: The Construction of an Adaptive Learning Environment BT - Proceedings of the 2023 4th International Conference on Education, Knowledge and Information Management (ICEKIM 2023) PB - Atlantis Press SP - 972 EP - 980 SN - 2589-4900 UR - https://doi.org/10.2991/978-94-6463-172-2_102 DO - 10.2991/978-94-6463-172-2_102 ID - Tu2023 ER -