Proceedings of the Fifth International Conference on Arts and Design Education (ICADE 2022)

Utilizing Wordwall as a Learning Media Game-Based Traditional Music Instruments

Authors
Richie Gracia Silaban1, *, Yudi Sukmayadi1
1Universitas Pendidikan Indonesia, Bandung, Indonesia
*Corresponding author. Email: richiegracia1601@gmail.com
Corresponding Author
Richie Gracia Silaban
Available Online 28 September 2023.
DOI
10.2991/978-2-38476-100-5_42How to use a DOI?
Keywords
Gamification; Learning Traditional Musical Instruments; Wordwall
Abstract

Gamification applications for online learning are something that needs to be socialized at this time, especially during the pandemic to improve the learning process. To improve the online learning process in this pandemic era, the use of the concept of gamification in the learning process of traditional musical instruments is very helpful for educators to deliver material. Besides that, teachers also want ways to build school learning content that can increase student involvement in learning traditional instruments, especially during the current pandemic. So the use of gamification using Wordwall was chosen so that teachers can easily understand the concept of gamification and create various quiz/evaluation templates that are owned by Wordwall. The expected target is for teachers to understand the concept and use gamification to increase student involvement in the learning process of traditional musical instruments.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the Fifth International Conference on Arts and Design Education (ICADE 2022)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
28 September 2023
ISBN
978-2-38476-100-5
ISSN
2352-5398
DOI
10.2991/978-2-38476-100-5_42How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Richie Gracia Silaban
AU  - Yudi Sukmayadi
PY  - 2023
DA  - 2023/09/28
TI  - Utilizing Wordwall as a Learning Media Game-Based Traditional Music Instruments
BT  - Proceedings of the Fifth International Conference on Arts and Design Education (ICADE 2022)
PB  - Atlantis Press
SP  - 302
EP  - 309
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-100-5_42
DO  - 10.2991/978-2-38476-100-5_42
ID  - Silaban2023
ER  -