Proceedings of the International Conference on Communication and Media 2022 (i-COME 2022)

Design and Development of Lost Boy Calculic Adventure: A Mobile Game-Based Learning for Year 1 Dyscalculic Children

Authors
Subashini Annamalai1, *, Nur Fadziana Mohamed Faisal1
1School of Multimedia Technology and Communication, Universiti Utara Malaysia, Kedah, Malaysia
*Corresponding author. Email: subashini@uum.edu.my
Corresponding Author
Subashini Annamalai
Available Online 31 August 2023.
DOI
10.2991/978-2-38476-098-5_40How to use a DOI?
Keywords
LBCA; Dyscalculia; Year 1; Primary; game-based learning; mobile application
Abstract

Dyscalculia is a specific sort of learning impairment that affects mathematic processes such as counting numbers, recalling phone numbers, and understanding speed, time, and distance. In order to help the learning of dyscalculic children, a mobile game-based learning application named Lost Boy Calculic Adventure (LBCA) was designed and developed for the use of Year 1 dyscalculic children. This application was meant to be an early intervention to encourage these children to learn and practice Mathematics in a motivating and fun way. The design and development of this assistive mobile game-based learning application which is based on the ADDIE (Analysis, Design, Develop, Implement, and Evaluate) Model are described in this paper. This paper also includes details on the user acceptance evaluation of the prototype. The findings of the evaluation indicated that the respondents are satisfied with the design of the prototype and it can help to improve their numerical skills as an early stage of recovery intervention. This research will contribute to the betterment of the education quality of individuals with learning difficulties and it is an attempt to support the children with learning disabilities such as dyscalculia to be able to learn effectively like normal children.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Conference on Communication and Media 2022 (i-COME 2022)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
31 August 2023
ISBN
10.2991/978-2-38476-098-5_40
ISSN
2352-5398
DOI
10.2991/978-2-38476-098-5_40How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Subashini Annamalai
AU  - Nur Fadziana Mohamed Faisal
PY  - 2023
DA  - 2023/08/31
TI  - Design and Development of Lost Boy Calculic Adventure: A Mobile Game-Based Learning for Year 1 Dyscalculic Children
BT  - Proceedings of the International Conference on Communication and Media 2022 (i-COME 2022)
PB  - Atlantis Press
SP  - 464
EP  - 472
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-098-5_40
DO  - 10.2991/978-2-38476-098-5_40
ID  - Annamalai2023
ER  -