Proceedings of the 1st World Conference on Social and Humanities Research (W-SHARE 2021)

Effectiveness of Action Bible Game Board Media to Introduce Bible Characters to Children

Authors
Cindy Octavianus1, I Putu Ayub Darmawan2, *, Maria Lidya Wenas3, Mikha Agus Widiyanto4
1,2,3Sekolah Tinggi Teologi Simpson Ungaran, Indonesia
4Sekolah Tinggi Agama Kristen Samarinda, Indonesia
*Corresponding author. Email: putuayub.simpson@gmail.com
Corresponding Author
I Putu Ayub Darmawan
Available Online 11 April 2022.
DOI
10.2991/assehr.k.220402.039How to use a DOI?
Keywords
Game Board; Learning Media; Bible Game
Abstract

This study aims to determine the Action Bible Game Board media’s effectiveness in introducing Old Testament Bible characters to children aged 9 – 12 years old at the Pentecostal Church in Indonesia (GPdI) Ungaran and Indonesian Bethel Church (GBI) Kana Ungaran. The author uses experimental quantitative research to find the effect of specific treatments on others under controlled conditions. The results show a significant difference between the pre-test and post-test for the experimental group. A significant difference was found between the control and the experimental groups. Sunday school children taught using the Action Bible Game Board media had better recognition than those taught using ordinary media.

Copyright
© 2022 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article distributed under the CC BY-NC 4.0 license.

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Volume Title
Proceedings of the 1st World Conference on Social and Humanities Research (W-SHARE 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
11 April 2022
ISBN
978-94-6239-561-9
ISSN
2352-5398
DOI
10.2991/assehr.k.220402.039How to use a DOI?
Copyright
© 2022 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article distributed under the CC BY-NC 4.0 license.

Cite this article

TY  - CONF
AU  - Cindy Octavianus
AU  - I Putu Ayub Darmawan
AU  - Maria Lidya Wenas
AU  - Mikha Agus Widiyanto
PY  - 2022
DA  - 2022/04/11
TI  - Effectiveness of Action Bible Game Board Media to Introduce Bible Characters to Children
BT  - Proceedings of the 1st World Conference on Social and Humanities Research (W-SHARE 2021)
PB  - Atlantis Press
SP  - 184
EP  - 187
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.220402.039
DO  - 10.2991/assehr.k.220402.039
ID  - Octavianus2022
ER  -