Male Students’ Perceptions of Female Gamer Credibility in Indonesia
- DOI
- 10.2991/assehr.k.220404.187How to use a DOI?
- Keywords
- credibility; female gamer; game online; perception
- Abstract
Along with the development of IT and the internet, online games emerged that became a place for people to entertain or even unwind from their daily activities. The emergence of this online game created a new profession with many devotees, one of which is a female gamer. Through content created by female gamers, it raises people’s perceptions of the credibility of these female gamers. This study discusses the perception of male students on the credibility of female gamers. This research aims to find out how male students perceive the credibility of female gamers in playing games. The researcher collected primary data through in-depth interviews with four male students as informants and used a simple survey as initial data. The researcher uses a qualitative approach, a case study research method. The results of this study indicate that each person’s perception is different on the credibility of female gamers. In credibility theory, there is what is called prior ethos. Prior ethos affects the communication perception of the communicator before he communicates, so that in this study, the ethos perception that female gamers have is analyzed.
- Copyright
- © 2022 The Authors. Published by Atlantis Press SARL.
- Open Access
- This is an open access article distributed under the CC BY-NC 4.0 license.
Cite this article
TY - CONF AU - Alexander Widyanto AU - Septia Winduwati PY - 2022 DA - 2022/04/21 TI - Male Students’ Perceptions of Female Gamer Credibility in Indonesia BT - Proceedings of the 3rd Tarumanagara International Conference on the Applications of Social Sciences and Humanities (TICASH 2021) PB - Atlantis Press SP - 1180 EP - 1185 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.220404.187 DO - 10.2991/assehr.k.220404.187 ID - Widyanto2022 ER -