Proceedings of the 4th Sriwijaya University Learning and Education International Conference (SULE-IC 2020)

Introduction to Sea Animals With Augmented Reality Based Flashcard for Early Childhood

Authors
Febriyanti Utami, Rukiyah, Windi Dwi Andika, Sri Sumarni
Corresponding Author
Febriyanti Utami
Available Online 2 January 2021.
DOI
10.2991/assehr.k.201230.108How to use a DOI?
Keywords
Flashcards, Augmented reality, Sea animals, Early childhood
Abstract

So far, the subject of knowing sea animals in early childhood education has only been taught by teachers using books, magazines and pictures, so that early childhood still does not show interest in learning. This study aims to provide an overview of the use of augmented reality-based flashcard media in the introduction of sea animals in early childhood, so that later it can provide real pictures of various kinds of sea animals. The research method used is a qualitative approach research method. The data collection method used is the literature study method. The desired data analysis technique is using qualitative descriptive. The research results obtained in this study are augmented reality based flashcard media which is a technology that combines virtual objects with the real world in real time which can provide a real picture of various kinds of sea animals, making it easier for early childhood to recognize various kinds of sea animals. In addition, flashcard media using augmented reality technology as a learning aid can attract children’s enthusiasm and focus. From the results of the research obtained, it can be concluded that augmented reality-based flashcard media can make it easier for teachers and parents to provide an understanding of sea animal.

Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Download article (PDF)

Volume Title
Proceedings of the 4th Sriwijaya University Learning and Education International Conference (SULE-IC 2020)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
2 January 2021
ISBN
978-94-6239-313-4
ISSN
2352-5398
DOI
10.2991/assehr.k.201230.108How to use a DOI?
Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Febriyanti Utami
AU  - Rukiyah
AU  - Windi Dwi Andika
AU  - Sri Sumarni
PY  - 2021
DA  - 2021/01/02
TI  - Introduction to Sea Animals With Augmented Reality Based Flashcard for Early Childhood
BT  - Proceedings of the 4th Sriwijaya University Learning and Education International Conference (SULE-IC 2020)
PB  - Atlantis Press
SP  - 215
EP  - 220
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.201230.108
DO  - 10.2991/assehr.k.201230.108
ID  - Utami2021
ER  -