The Background Analysis of Electronic Arts Battlefield Series Games in the Chinese Market
- DOI
- 10.2991/978-2-494069-05-3_47How to use a DOI?
- Keywords
- The Battlefield series; Steam platform; Orange platform
- Abstract
As the development of electronic games becomes more and more diversified, the types of games gradually become more and more diverse, Games of all kinds spread around the world at breakneck speed and then disappear for a variety of reasons. After 20 years of iteration, the Battlefield series is still in the top three grossing games after the release of new titles. As one of EA’s main series of games, Battlefield series has a large number of players, and there are different opinions on the game. This paper aims to understand the degree of recognition of young Chinese gamers for the Battlefield series games, In the questionnaire, the average playing time of Chinese young players and the game feelings of many games are counted, and the players’ opinions are expected, the degree of price acceptance, and the collection of phenomena that appear in games through questionnaires distributed on major game groups and game social software. After analysing and summarizing the phenomenon, putting forward reasonable suggestions for the problems with the largest number of feedbacks.
- Copyright
- © 2023 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Jiacheng Liu AU - Yuqi Wang AU - Yanzhe Yang PY - 2022 DA - 2022/11/19 TI - The Background Analysis of Electronic Arts Battlefield Series Games in the Chinese Market BT - Proceedings of the 2022 International Conference on Science Education and Art Appreciation (SEAA 2022) PB - Atlantis Press SP - 378 EP - 384 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-494069-05-3_47 DO - 10.2991/978-2-494069-05-3_47 ID - Liu2022 ER -