Augmented Reality and Problem-Based Learning in Physical Education and Sport Learning: A Literature Review
- DOI
- 10.2991/978-94-6463-354-2_13How to use a DOI?
- Keywords
- Learning Methods; Learning Media; Physical Education and Sports
- Abstract
this literature review aims to describe the role, function, and benefits of augmented reality and problem-based learning (PBL) in physical education and sports learning. Secondary data collection systematic literature review (SLR) method, through the Preferred Reporting Items for Systematic Reviews and Meta Analysis (PRISMA) approach. Results; AR and PBL very clearly help the learning process of physical education and sports to be more creative and innovative, and in accordance with the times.AR is highly recommended for use in physical education and sports learning to be more creative and innovative but with various additional features.AI, VR, and Educational Robotics are far more developed than AR, but the advantages of AR are efficiency, easy, and cheap for all groups. Simultaneously, no journals describe the advantages and disadvantages of PBL compared to other learning methods, but PBL is more effective than traditional learning (teacher-centered learning). It was also found that PBL is very relevant to be implemented in universities because it is in accordance with the age level of students to learn with a critical situation of a problem.
- Copyright
- © 2023 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Awaluddin Awaluddin AU - Samsudin Samsudin AU - Wahyuningtyas Puspitorini AU - Firmansyah Dahlan PY - 2024 DA - 2024/01/25 TI - Augmented Reality and Problem-Based Learning in Physical Education and Sport Learning: A Literature Review BT - Proceedings of the Second Makassar International Conference on Sports Science and Health (MICSSH 2023) PB - Atlantis Press SP - 84 EP - 92 SN - 2468-5739 UR - https://doi.org/10.2991/978-94-6463-354-2_13 DO - 10.2991/978-94-6463-354-2_13 ID - Awaluddin2024 ER -