A Study on the Psychology of Game Design Based on the Hierarchical Theory of Needs
- DOI
- 10.2991/assehr.k.220704.244How to use a DOI?
- Keywords
- Hierarchical Theory of Needs; Game Design; Design Psychology
- Abstract
In order to study the influence of Maslow’s hierarchy of needs on the psychology of game design, a research analysis using literature analysis and observation is conducted in this paper to discuss the needs of the bottom motivation, preliminary needs, basic game needs, emotional extrapolation needs and high-level gameplay needs in game design. Through the analysis of Maslow’s relevant psychological theories and linking these valuable psychological theories to the current situation of game design, the different influences of Maslow’s hierarchy of needs on game design are explored and further discussed at the lower and higher levels of needs respectively, and the importance of Maslow’s hierarchy of needs on game design is derived. On this basis, the design strategies that should be adopted to satisfy players’ needs in game design are proposed.
- Copyright
- © 2022 The Authors. Published by Atlantis Press SARL.
- Open Access
- This is an open access article distributed under the CC BY-NC 4.0 license.
Cite this article
TY - CONF AU - Siyu Han PY - 2022 DA - 2022/07/11 TI - A Study on the Psychology of Game Design Based on the Hierarchical Theory of Needs BT - Proceedings of the 2022 3rd International Conference on Mental Health, Education and Human Development (MHEHD 2022) PB - Atlantis Press SP - 1343 EP - 1347 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.220704.244 DO - 10.2991/assehr.k.220704.244 ID - Han2022 ER -