Proceedings of the International Seminar of Sport and Exercise Science (ISSES 2024)

Needs Analysis Study: Android-Based Multimedia Development to Increase Physical Education Learning Activeness

Authors
Andry Akhiruyanto1, *, Dewangga Yudhistira1
1Faculty of Sports Sciences, Universitas Negeri Semarang, Semarang, Indonesia
*Corresponding author. Email: andryakhiruyanto@mail.unnes.ac.id
Corresponding Author
Andry Akhiruyanto
Available Online 3 January 2025.
DOI
10.2991/978-94-6463-593-5_12How to use a DOI?
Keywords
Needs Analysis; Android-Based Learning; Physical Education; Active Learning
Abstract

The application of physical education learning through digitalization has been experienced, including the use of Android-based learning, flipbooks, mobile learning, and other tech-enhanced methods. However, much of the research has focused on elementary school children and has not addressed small ball learning. Additionally, the aspect of active learning still requires further attention. To explore these issues more deeply, a needs analysis is necessary. The aim of this research is to conduct a needs analysis regarding the development of Android-based multimedia to enhance active physical education learning. The research method is exploratory descriptive, with participants being 10 physical education teachers. Data collection techniques include observation, interviews, and questionnaires. Data analysis techniques involve calculating percentages and creating reflective narratives. Quantitative results show that from 8 statements, all 10 teachers strongly agreed, resulting in a 100% agreement rate. Qualitatively, the teachers expressed support for the development of new learning models. It was concluded that the needs analysis from the teachers’ perspective, through questionnaires and interviews, overwhelmingly agreed and supported the further development of an Android-based multimedia learning model to enhance active learning in junior high school physical education.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Seminar of Sport and Exercise Science (ISSES 2024)
Series
Advances in Health Sciences Research
Publication Date
3 January 2025
ISBN
978-94-6463-593-5
ISSN
2468-5739
DOI
10.2991/978-94-6463-593-5_12How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Andry Akhiruyanto
AU  - Dewangga Yudhistira
PY  - 2025
DA  - 2025/01/03
TI  - Needs Analysis Study: Android-Based Multimedia Development to Increase Physical Education Learning Activeness
BT  - Proceedings of the International Seminar of Sport and Exercise Science (ISSES 2024)
PB  - Atlantis Press
SP  - 122
EP  - 129
SN  - 2468-5739
UR  - https://doi.org/10.2991/978-94-6463-593-5_12
DO  - 10.2991/978-94-6463-593-5_12
ID  - Akhiruyanto2025
ER  -