Proceedings of the International Seminar and Conference on Educational Technology (ISCET 2022)

Interactive Multimedia in Buddhist Education Learning

Authors
Tejo Ismoyo1, *, Basuki Wibawa2, Etin Solihatin3
1Buddhist Education Department, STIAB Jinarakkhita, Lampung, Indonesia
2Doctoral Program in Educational Technology, State University of Jakarta, Jakarta, Indonesia
3Pancasila and Citizenship Education Study Program, State University of Jakarta, Jakarta, Indonesia
*Corresponding author. Email: tejoismoyo@stiab-jinarakkhita.ac.id
Corresponding Author
Tejo Ismoyo
Available Online 4 September 2023.
DOI
10.2991/978-94-6463-236-1_20How to use a DOI?
Keywords
Learning; Buddhist religious education; interactive multimedia
Abstract

In the era of 4.0, teaching traditionally has been replaced due to some various learning interactive multimedia. Many educators face the problems in creating and developing interactive multimedia in education especially in Buddhist education. Therefore, this article aims to describe the steps for making interactive multimedia in Buddhist education learning. This type of research is descriptive using critical analysis methods. Those steps are pre-production– production- and post production stages. In the first stages, the educators plan in advance to expedite the production process such as analyzing learning objectives, designing material structures and learning media. The second stage, educators pre pare the material to be delivered in the form of a design by developing flowcharts and storyboard. While the third stages, educators present the result of learning media by concerning some aspects of editing, validation, trial, revision, and dissemination. In making interactive multimedia the use of Microsoft PowerPoint applications is one of the alternative ways combined with Adobe Photoshop CS6, Powtoon, Kinemaster, n-Track 8, and Movavi Video to form the learning media production.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Seminar and Conference on Educational Technology (ISCET 2022)
Series
Advances in Computer Science Research
Publication Date
4 September 2023
ISBN
10.2991/978-94-6463-236-1_20
ISSN
2352-538X
DOI
10.2991/978-94-6463-236-1_20How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Tejo Ismoyo
AU  - Basuki Wibawa
AU  - Etin Solihatin
PY  - 2023
DA  - 2023/09/04
TI  - Interactive Multimedia in Buddhist Education Learning
BT  - Proceedings of the International Seminar and Conference on Educational Technology (ISCET 2022)
PB  - Atlantis Press
SP  - 190
EP  - 200
SN  - 2352-538X
UR  - https://doi.org/10.2991/978-94-6463-236-1_20
DO  - 10.2991/978-94-6463-236-1_20
ID  - Ismoyo2023
ER  -