Proceedings of the 5th International Conference on Global Innovation and Trends in Economy 2024 (INCOGITE 2024)

Correction to: Examining the factors of observational learning from Genshin Impact players’ peers and player intrinsic motivation toward microtransaction purchasing behavior

Authors
Jonathan Haka1, Panji Nandiasa Ananda Mukadis1, *
1Swiss German University, Tangerang, Indonesia
*Corresponding author. Email: panji.mukadis@sgu.ac.id
Corresponding Author
Panji Nandiasa Ananda Mukadis
Available Online 4 April 2025.
DOI
10.2991/978-94-6463-585-0_68How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 5th International Conference on Global Innovation and Trends in Economy 2024 (INCOGITE 2024)
Series
Advances in Economics, Business and Management Research
Publication Date
4 April 2025
ISBN
978-94-6463-585-0
ISSN
2352-5428
DOI
10.2991/978-94-6463-585-0_68How to use a DOI?
Copyright
© 2025 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Jonathan Haka
AU  - Panji Nandiasa Ananda Mukadis
PY  - 2025
DA  - 2025/04/04
TI  - Correction to: Examining the factors of observational learning from Genshin Impact players’ peers and player intrinsic motivation toward microtransaction purchasing behavior
BT  - Proceedings of the 5th International Conference on Global Innovation and Trends in Economy 2024 (INCOGITE 2024)
PB  - Atlantis Press
SP  - C1
EP  - C2
SN  - 2352-5428
UR  - https://doi.org/10.2991/978-94-6463-585-0_68
DO  - 10.2991/978-94-6463-585-0_68
ID  - Haka2025
ER  -