Developing Android-Based Marbles Game Comics Using Group Investigation Model in Physics Learning
- DOI
- 10.2991/assehr.k.210305.064How to use a DOI?
- Keywords
- Android-Based Comic, Group Investigation, Indigenous: Marble Game, Physics Learning
- Abstract
This study aims to determine the feasibility of android-based marbles game comics using the group investigation model in learning physics. This study uses a 4-D development model (Define, Design, Develop, and Disseminate). The research data were obtained from the results of the product feasibility assessment by material experts and media experts (1 expert lecturer, 2 physics teacher, and 4 peer reviewers), as well as student response questionnaires. The results of the assessment based on material and media experts are in the very good category. Assessment of students’ responses to comics developed on impulse momentum material with good categories. In other words, the developed comics are suitable for use in physics learning on impulse momentum material. The characteristics of the comics that were developed were using the group investigation model and integrated indigenous (marble games).
- Copyright
- © 2021, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Almira Eka Damayanti AU - Heru Kuswanto PY - 2021 DA - 2021/03/08 TI - Developing Android-Based Marbles Game Comics Using Group Investigation Model in Physics Learning BT - Proceedings of the 7th International Conference on Research, Implementation, and Education of Mathematics and Sciences (ICRIEMS 2020) PB - Atlantis Press SP - 440 EP - 445 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.210305.064 DO - 10.2991/assehr.k.210305.064 ID - Damayanti2021 ER -