Android-Based Carrom Game Comics Integrated with Discovery Learning for Physics Teaching
- DOI
- 10.2991/assehr.k.210305.081How to use a DOI?
- Keywords
- Carrom Game, Android, Comics, Discovery Learning
- Abstract
This study aims to develop an android-based carrom game comics integrated with discovery learning feasible to use in physics teaching. This study was developed using the 4-D: define, design, develop, and disseminate. The feasibility of the developed comics is evaluated by media experts, material experts, physics teachers, peer reviewers, and students. The data analysis used the descriptive analysis for the feasibility assessment of the comics. The result of the research shows that the developed Android-based carom game comics is feasible to be used in physics teaching, which is in a very good category based on the media experts, material experts, physics teachers, peer reviewers, and students. Android-based carrom game comics that are integrated with the discovery learning syntax can encourage students to be actively involved in learning and a very display can attract the attention of students to read and learn.
- Copyright
- © 2021, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Mega Septiana Ika Rahayu AU - Heru Kuswanto AU - Cokro Yongky Pranowo PY - 2021 DA - 2021/03/08 TI - Android-Based Carrom Game Comics Integrated with Discovery Learning for Physics Teaching BT - Proceedings of the 7th International Conference on Research, Implementation, and Education of Mathematics and Sciences (ICRIEMS 2020) PB - Atlantis Press SP - 555 EP - 560 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.210305.081 DO - 10.2991/assehr.k.210305.081 ID - Rahayu2021 ER -