Development of Learning Games "Finding Animal" to Support Learning Activities of Animal Recognition in Early Childhood Education
- DOI
- 10.2991/icovet-18.2019.63How to use a DOI?
- Keywords
- learning, game, childhood
- Abstract
The development of computer graphics today requires developers of computer graphics application systems to be able to develop information that is equipped with visualization and animation, so that it can be more easily understood by those who use the system. This causes many IT-based products to emerge, one of these IT products is Unity3D. Unity3D is an integrated tool for creating games, building architecture and simulation. Using Unity3D programs can be made with more tangible results. The use of computer graphics has long been used in several types of applications, one of them in the field of education. Lack of interest in learning at an early age can affect the quality of education in children aged 4-5 years. Learning model adapted to the age of play is one factor to increase the interest of children in learning. In this study, developed natural objects of animals using Unity3D which if the pointer is directed to an animal object will show information about the animal, so this application also has educational value for its users.
- Copyright
- © 2019, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Hary Suswanto AU - Ahmad Mursyidun Nidhom AU - Andika Bagus Nur Rahma Putra PY - 2019/01 DA - 2019/01 TI - Development of Learning Games "Finding Animal" to Support Learning Activities of Animal Recognition in Early Childhood Education BT - Proceedings of the 2nd International Conference on Vocational Education and Training (ICOVET 2018) PB - Atlantis Press SP - 262 EP - 265 SN - 2352-5398 UR - https://doi.org/10.2991/icovet-18.2019.63 DO - 10.2991/icovet-18.2019.63 ID - Suswanto2019/01 ER -