Proceedings of the Second International Conference on Mechanics, Materials and Structural Engineering (ICMMSE 2017)

Realization of Maneuver trajectory in Computer wargaming system based on an Improved A* Algorithm

Authors
Rong Yang, ChangJun Li, Zhangzhi Tao
Corresponding Author
Rong Yang
Available Online April 2017.
DOI
10.2991/icmmse-17.2017.65How to use a DOI?
Keywords
Maneuver trajectory, Computer wargaming system, Trajectory planning, Improved A* Algorithm
Abstract

The traditional Computer wargaming system just considers a few types of simple landform, and maneuverable rules are also simple. Based on that, the maneuver trajectory planning results can be usable for games. But the results may be quite different from real combat, which causes simulation results be distrusted. To solve the above problems, this paper does trajectory planning based on real landform and real maneuverable rules. The traditional trajectory planning usually takes Euclid distance or coordinate difference as heuristic function which cannot satisfy the requirement of hexagon map. To use the characteristics of hexagonal grids, this paper takes a new heuristic function. The new method improves the efficiency and gets the best results. At last, this paper gives some simulation for different cases. And the simulation results show that the new algorithm is effective and reasonable

Copyright
© 2017, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the Second International Conference on Mechanics, Materials and Structural Engineering (ICMMSE 2017)
Series
Advances in Engineering Research
Publication Date
April 2017
ISBN
978-94-6252-370-8
ISSN
2352-5401
DOI
10.2991/icmmse-17.2017.65How to use a DOI?
Copyright
© 2017, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Rong Yang
AU  - ChangJun Li
AU  - Zhangzhi Tao
PY  - 2017/04
DA  - 2017/04
TI  - Realization of Maneuver trajectory in Computer wargaming system based on an Improved A* Algorithm
BT  - Proceedings of the Second International Conference on Mechanics, Materials and Structural Engineering (ICMMSE 2017)
PB  - Atlantis Press
SP  - 391
EP  - 396
SN  - 2352-5401
UR  - https://doi.org/10.2991/icmmse-17.2017.65
DO  - 10.2991/icmmse-17.2017.65
ID  - Yang2017/04
ER  -