Comparative Analysis of School Training and Industry Demand Differences in Game Music and Sound Industry
- DOI
- 10.2991/assehr.k.201215.493How to use a DOI?
- Keywords
- game, music and sound, school, industry, demand difference
- Abstract
At present, the state and universities attach great importance to innovation and entrepreneurship education. It is clearly pointed out that deepening innovation and entrepreneurship education is an urgent need for the state to implement innovation-driven development strategy and promote the quality, efficiency and upgrading of the economy. It is also an important measure to promote the comprehensive reform of higher education and promote higher quality entrepreneurship and employment of college graduates. Combined with my major, the author specially collects and sorts out the teaching mode and content information of existing relevant schools and relevant majors, and at the same time, has a targeted understanding of the requirements of relevant industries for practitioners. The author hopes that the summary of this survey can provide some basis and foundation for the improvement of school education mode in the future.
- Copyright
- © 2020, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Lu Liang AU - Wei Zhou Yi AU - Qing Yang PY - 2020 DA - 2020/12/17 TI - Comparative Analysis of School Training and Industry Demand Differences in Game Music and Sound Industry BT - Proceedings of the 2nd International Conference on Literature, Art and Human Development (ICLAHD 2020) PB - Atlantis Press SP - 538 EP - 542 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.201215.493 DO - 10.2991/assehr.k.201215.493 ID - Liang2020 ER -