Impact of the E-sports Industry on Chinese Social Economy
Authors
*Corresponding author.
Email: sunruiqi0309@gmail.com
Corresponding Author
Ruiqi Sun
Available Online 30 December 2022.
- DOI
- 10.2991/978-2-494069-89-3_322How to use a DOI?
- Keywords
- Quantitative and Qualitative Research; eSports; Social Development
- Abstract
Chinas’ E-sports industry have the largest population of game players in the worldwide, Currently, over 600 million people, play games on phones, computers or game consoles. The impact of E-sports Industry has comprehensive influence on Chinese Social Economy since 2013. With the support of local industrial policies and innovations such as the 5G technology, the esports industry will grow faster than ever in the years. Therefore, the E-sports industry possibly become one of the most promising ones in China to come.
- Copyright
- © 2022 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Ruiqi Sun PY - 2022 DA - 2022/12/30 TI - Impact of the E-sports Industry on Chinese Social Economy BT - Proceedings of the 2022 5th International Conference on Humanities Education and Social Sciences (ICHESS 2022) PB - Atlantis Press SP - 2820 EP - 2826 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-494069-89-3_322 DO - 10.2991/978-2-494069-89-3_322 ID - Sun2022 ER -