Proceedings of the 2017 4th International Conference on Education, Management and Computing Technology (ICEMCT 2017)

The Application of Class Games in English Teaching

Authors
Weiwei Zou
Corresponding Author
Weiwei Zou
Available Online May 2017.
DOI
10.2991/icemct-17.2017.149How to use a DOI?
Keywords
Class Games; English Teaching; Strategy
Abstract

This paper mainly discusses the application of this special classroom teaching in vocational English teaching. This paper puts forward several common teaching games, and gives the corresponding examples, from which summed up in the design of class games should master the strategy.

Copyright
© 2017, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2017 4th International Conference on Education, Management and Computing Technology (ICEMCT 2017)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
May 2017
ISBN
978-94-6252-323-4
ISSN
2352-5398
DOI
10.2991/icemct-17.2017.149How to use a DOI?
Copyright
© 2017, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Weiwei Zou
PY  - 2017/05
DA  - 2017/05
TI  - The Application of Class Games in English Teaching
BT  - Proceedings of the 2017 4th International Conference on Education, Management and Computing Technology (ICEMCT 2017)
PB  - Atlantis Press
SP  - 697
EP  - 700
SN  - 2352-5398
UR  - https://doi.org/10.2991/icemct-17.2017.149
DO  - 10.2991/icemct-17.2017.149
ID  - Zou2017/05
ER  -