Innovation and Implementation of Boardgame Media to Develop Aspects of Early Childhood Development
- DOI
- 10.2991/assehr.k.220602.041How to use a DOI?
- Keywords
- Boardgame; Developmental aspect; Early Childhood Education
- Abstract
The massive technology developments results to the high dependent on technological aid. Learning activities are conducted by using media. Learning media is needed to attract children’s attention. In the learning process, the use of fun learning methods can be applied using educational learning media. One of the media that can be applied to children is board game. Board game is interactive and attractive media in adjusting content that can be adapted to the child’s learning process. The purpose of this study was to develop a board game product as a learning medium in developing 6 aspects of child development in accordance with the kindergarten learning curriculum. This type of research uses research and development, with a 4D development model. Data collection uses questionnaires, interviews, documentation and validation of media materials, and uses data analysis techniques for validation, practicality and effectiveness. This research has reached the second stage, namely design which is expected to provide variance in the selection of learning media that can help development after playing board game media
- Copyright
- © 2022 The Authors. Published by Atlantis Press SARL.
- Open Access
- This is an open access article distributed under the CC BY-NC 4.0 license.
Cite this article
TY - CONF AU - Nenny Mahyuddin AU - Yaswinda Yaswinda AU - Rani Sofya AU - Vebionita Megi Putri PY - 2022 DA - 2022/06/20 TI - Innovation and Implementation of Boardgame Media to Develop Aspects of Early Childhood Development BT - Proceedings of the 6th International Conference of Early Childhood Education (ICECE-6 2021) PB - Atlantis Press SP - 201 EP - 205 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.220602.041 DO - 10.2991/assehr.k.220602.041 ID - Mahyuddin2022 ER -