Design and Application of Handheld Handle Interaction Based on Unity 3D
- DOI
- 10.2991/ice2me-19.2019.34How to use a DOI?
- Keywords
- Unity 3D; handheld handle; 3D scene; collision detection; virtual interaction
- Abstract
With the development of virtual reality technology, various kinds of virtual interactive devices appear continuously. The currently widely used handheld handle device uses an infrared tracking device to monitor the handheld handle and convert it into position and rotation information through fast and accurate conversion methods, which allows the users to directly access the 6DoF information of the handheld handle device. This paper will design the interaction of HTC VIVE, CAVE, zSpace and other handheld handle devices on the basis of Unity 3D. First of all, obtain the position and rotation information of each handheld handle virtual interactive device, and enhance the interaction experience of the handheld handle by adding ray collision detection, hierarchical detection and label detection, so that the user can quickly and accurately interact in the virtual space.
- Copyright
- © 2019, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Lu Li AU - Hong Ji AU - Tao Shen AU - Yanyan Tang PY - 2019/03 DA - 2019/03 TI - Design and Application of Handheld Handle Interaction Based on Unity 3D BT - Proceedings of the 2019 International Conference on Electronical, Mechanical and Materials Engineering (ICE2ME 2019) PB - Atlantis Press SP - 155 EP - 157 SN - 2352-5401 UR - https://doi.org/10.2991/ice2me-19.2019.34 DO - 10.2991/ice2me-19.2019.34 ID - Li2019/03 ER -