Proceedings of the 2024 International Conference on Humanities, Arts, and Cultural Industry Development (HACID 2024)

Applying Digital Media in Cultural Heritage: Meet King Zhuang of Chu and Front-projected Holographic Display Technology and Nonlinear Narratives

Authors
Huini Zhou1, *
1Burapha University, Saen Suk, Chon Buri Province, Thailand
*Corresponding author. Email: zhouhuini2015a@163.com
Corresponding Author
Huini Zhou
Available Online 31 August 2024.
DOI
10.2991/978-2-38476-281-1_9How to use a DOI?
Keywords
Digital media; cultural heritage; AR and VR technology
Abstract

The development of modern technology leads to the inevitable dismission of traditional techniques. However, this does not mean that tradition and traditional culture give way completely to trends. Innovating media applications like augmented reality (AR) and virtual reality (VR) offer a new way of displaying antiquities, especially when travelling was restricted during the pandemic (Theodoropoulos & Antoniou 2022)[1]. For example, 3D modelling can help to reconstruct broken relics and interactive installation build a multi-dimensional view of history. Improving technologies provide a way of understanding history and thus inheriting traditional culture in more depth. While the digital age is having profound effects on how we imagine the future, it is proving equally significant in shaping how we recollect and confront the traces of our past (Burkey 2021)[2]. This article aims to outline and analyse the current dilemmas of applying digital media in the cultural heritage field from the perspectives of designers and audiences. It then introduces the dance drama Meet King Zhuang of Chu to critically examine the practical accomplishments of front-projected holographic display technology and non-linear narratives in.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2024 International Conference on Humanities, Arts, and Cultural Industry Development (HACID 2024)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
31 August 2024
ISBN
978-2-38476-281-1
ISSN
2352-5398
DOI
10.2991/978-2-38476-281-1_9How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Huini Zhou
PY  - 2024
DA  - 2024/08/31
TI  - Applying Digital Media in Cultural Heritage: Meet King Zhuang of Chu and Front-projected Holographic Display Technology and Nonlinear Narratives
BT  - Proceedings of the 2024 International Conference on Humanities, Arts, and Cultural Industry Development (HACID 2024)
PB  - Atlantis Press
SP  - 55
EP  - 65
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-281-1_9
DO  - 10.2991/978-2-38476-281-1_9
ID  - Zhou2024
ER  -