Design Your Rules-A Roguelike Designe
- DOI
- 10.2991/978-2-38476-018-3_40How to use a DOI?
- Keywords
- Roguelike; Rules; Permanent Death; Randomness; Game Design
- Abstract
For a roguelike game, the characteristics of the turn system, permanent death, randomness, and so on are the keys to the success of this kind of game design. However, for most roguelike games, designers focus on the characters or enemies, improve the game experience of players through a variety of gains or losses, and ignore the possible diversity of game rules. In order to solve this problem, the author started from the basis of roguelike game development and focused on the game rules themselves. When designing the rules, according to the existing roguelike game design principles and methods to improve the game experience, the author creatively designed rules such as “perish together”. Finally, the game can let players get a better game experience by changing the rules themselves and providing some inspiration for game design in this field.
- Copyright
- © 2023 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Shaochong Yan PY - 2023 DA - 2023/03/01 TI - Design Your Rules-A Roguelike Designe BT - Proceedings of the 2nd International Conference on Culture, Design and Social Development (CDSD 2022) PB - Atlantis Press SP - 357 EP - 363 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-018-3_40 DO - 10.2991/978-2-38476-018-3_40 ID - Yan2023 ER -