The Metaverse Phenomenon in the Teaching of Digital Media Art Major
Authors
Yong Li1, 2, Dan Xiong3, *
1Beijing Institute of Technology, Zhuhai, Guangdong, China
2Bangkokthonburi University, Bangkok, Thailand
3Neusoft Institute Guangdong, Foshan, Guangdong, China
*Corresponding author. Email: xiongdan@nuit.edu.cn
Corresponding Author
Dan Xiong
Available Online 15 February 2022.
- DOI
- 10.2991/assehr.k.220205.056How to use a DOI?
- Keywords
- Metaverse; Digital media art; Instructional design; Future education
- Abstract
The interdisciplinary characteristics of the digital media art major have led to the combination of technology and art in practical teaching, especially the impact of technological changes on teaching. This article takes the meta-universe imagination that is the focus of teaching as an entry point, explains the influence of technological development on design teaching represented by digital media art from the perspective of own professional construction, teaching practice experience and teaching design management, and summarizes the problems that need to be addressed in future instructional design.
- Copyright
- © 2022 The Authors. Published by Atlantis Press SARL.
- Open Access
- This is an open access article under the CC BY-NC license.
Cite this article
TY - CONF AU - Yong Li AU - Dan Xiong PY - 2022 DA - 2022/02/15 TI - The Metaverse Phenomenon in the Teaching of Digital Media Art Major BT - Proceedings of the 2021 Conference on Art and Design: Inheritance and Innovation (ADII 2021) PB - Atlantis Press SP - 348 EP - 353 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.220205.056 DO - 10.2991/assehr.k.220205.056 ID - Li2022 ER -