Study on Application of Virtual Reality in Film Art
- DOI
- 10.2991/ssehr-16.2016.199How to use a DOI?
- Keywords
- Virtual reality, virtual image technology, film art, movie scene.
- Abstract
This paper analysis and elaborate how digital virtual technology have a tremendous impact on the cinematic art form after it apply to the film art, which based on current image status of contemporary arts, cut into research from the perspective of the relationship between technology and art, and listed many movie scenes as illustration and reference. The virtual technology opened a world that full of magic and magical for artistic creation, changed the traditional art of film style, and also made the movie even more interesting and vividly in order to attract lots of audience. We have enough reason and faith to believe that the virtual technology will be more mature and apply to diverse film art, which it can make a great contribution to further film in order to improve the influence of film art.
- Copyright
- © 2016, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Yue Wu PY - 2016/07 DA - 2016/07 TI - Study on Application of Virtual Reality in Film Art BT - Proceedings of 2016 5th International Conference on Social Science, Education and Humanities Research PB - Atlantis Press SP - 935 EP - 939 SN - 2352-5398 UR - https://doi.org/10.2991/ssehr-16.2016.199 DO - 10.2991/ssehr-16.2016.199 ID - Wu2016/07 ER -