Proceedings of the 6th Annual International Conference on Social Science and Contemporary Humanity Development (SSCHD 2020)

Research on Cultural Influence Based on the Immersive Entertainment IP Experience Project

Authors
Mao Wang, Zhucui Jing
Corresponding Author
Mao Wang
Available Online 23 January 2021.
DOI
10.2991/assehr.k.210121.026How to use a DOI?
Keywords
Immersive entertainment IP experience project, Cultural influence, Public awareness
Abstract

With the continuous integration of culture and technology, new forms of cultural industry continue to emerge. As the intelligent product of the new era, the immersive entertainment IP experience project can not only reflect IP value with novel and innovative forms, but also enable participants to obtain high-quality personalized experience and spiritual satisfaction, and its cultural influence plays an increasingly important role in the construction of cultural display ability and cultural construction in China. At present, immersive entertainment IP experience project is still in the initial stage of development, so it is urgent to further study in expanding its popularity and improving its cultural influence to grasp the future development direction. This paper describes the immersive entertainment IP experience project, and makes an empirical analysis on its cultural influence. The research uses the method of questionnaire survey to collect the public awareness, participation and cultural influence evaluation of the immersive entertainment IP experience project. A total of 224 valid questionnaires were obtained. Then the paper uses regression analysis to get results about the effect of each dimension on cultural influence. Finally, combined with the research conclusion, the paper provides some meaningful suggestions, such as improving the overall quality of the project, creating a project integration platform, deepening the connection with Chinese traditional culture and enhancing social attention, so as to provide reference for promoting the high-quality development of immersive entertainment industry.

Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 6th Annual International Conference on Social Science and Contemporary Humanity Development (SSCHD 2020)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
23 January 2021
ISBN
978-94-6239-320-2
ISSN
2352-5398
DOI
10.2991/assehr.k.210121.026How to use a DOI?
Copyright
© 2021, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Mao Wang
AU  - Zhucui Jing
PY  - 2021
DA  - 2021/01/23
TI  - Research on Cultural Influence Based on the Immersive Entertainment IP Experience Project
BT  - Proceedings of the 6th Annual International Conference on Social Science and Contemporary Humanity Development (SSCHD 2020)
PB  - Atlantis Press
SP  - 124
EP  - 130
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.210121.026
DO  - 10.2991/assehr.k.210121.026
ID  - Wang2021
ER  -