Research on Cultural Influence Based on the Immersive Entertainment IP Experience Project
- DOI
- 10.2991/assehr.k.210121.026How to use a DOI?
- Keywords
- Immersive entertainment IP experience project, Cultural influence, Public awareness
- Abstract
With the continuous integration of culture and technology, new forms of cultural industry continue to emerge. As the intelligent product of the new era, the immersive entertainment IP experience project can not only reflect IP value with novel and innovative forms, but also enable participants to obtain high-quality personalized experience and spiritual satisfaction, and its cultural influence plays an increasingly important role in the construction of cultural display ability and cultural construction in China. At present, immersive entertainment IP experience project is still in the initial stage of development, so it is urgent to further study in expanding its popularity and improving its cultural influence to grasp the future development direction. This paper describes the immersive entertainment IP experience project, and makes an empirical analysis on its cultural influence. The research uses the method of questionnaire survey to collect the public awareness, participation and cultural influence evaluation of the immersive entertainment IP experience project. A total of 224 valid questionnaires were obtained. Then the paper uses regression analysis to get results about the effect of each dimension on cultural influence. Finally, combined with the research conclusion, the paper provides some meaningful suggestions, such as improving the overall quality of the project, creating a project integration platform, deepening the connection with Chinese traditional culture and enhancing social attention, so as to provide reference for promoting the high-quality development of immersive entertainment industry.
- Copyright
- © 2021, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Mao Wang AU - Zhucui Jing PY - 2021 DA - 2021/01/23 TI - Research on Cultural Influence Based on the Immersive Entertainment IP Experience Project BT - Proceedings of the 6th Annual International Conference on Social Science and Contemporary Humanity Development (SSCHD 2020) PB - Atlantis Press SP - 124 EP - 130 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.210121.026 DO - 10.2991/assehr.k.210121.026 ID - Wang2021 ER -