Build Ecopreneurship College Student Through Design Game As Learning Media of Chemistry On Media Lecture Game of Chemistry
- DOI
- 10.2991/snk-18.2018.51How to use a DOI?
- Keywords
- ecopreneurship, games, media course chemistry
- Abstract
This research aim for measured success train ecopreneurship college student through design game as a learning medium chemistry on game media course chemistry. On media courses game of chemistry, college student divided in groups given task project for compile plan ICT game as a learning media of chemistry. Plan, the resulting game rated by media experts who master chemistry, aspects rated covering requirements game as a learning medium, level renewal plan game, and accuracy plan take decision. Results assessment to three plan ICT game shows on aspect requirements game as a learning medium have been obtained score 82% to 93%, level novelty plan game obtained score by 84% to 86%, and ability plan take decision obtained score 86% to 97%, results that have been required the prescribed criteria, ie more large 80% . Concluded that with design game as a learning media of chemistry could train ecopreneurship college student on aspect develop ideas and design take decision.
- Copyright
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Achmad Lutfi AU - Rusly Hidayah AU - Dian Novita PY - 2018/09 DA - 2018/09 TI - Build Ecopreneurship College Student Through Design Game As Learning Media of Chemistry On Media Lecture Game of Chemistry BT - Proceedings of the Seminar Nasional Kimia - National Seminar on Chemistry (SNK 2018) PB - Atlantis Press SP - 234 EP - 238 SN - 2352-5401 UR - https://doi.org/10.2991/snk-18.2018.51 DO - 10.2991/snk-18.2018.51 ID - Lutfi2018/09 ER -