Main Components of Virtual Educational Environments
- DOI
- 10.2991/aebmr.k.200502.037How to use a DOI?
- Keywords
- virtual and augmented reality, virtual educational environment, visual literacy, digital natives, smart materials, artificial intelligence
- Abstract
The author explores the problem of forming a virtual educational environment. The purpose of the article is to identify the main components necessary for creating a virtual educational environment. The methodological basis of the study was a comparative analysis of educational institutions from different countries of the world, the historical and descriptive method made it possible to identify the reason for the inconsistency of current architecture with the requirements of modern educational conditions. A review of scientific publications from Denmark, Australia, the Republic of Kosovo, USA, Norway, and Israel has allowed us to formulate a number of trends emerging on the world stage in higher education.
- Copyright
- © 2020, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - V.A. Vinichenko PY - 2020 DA - 2020/05/05 TI - Main Components of Virtual Educational Environments BT - Proceedings of the 2nd International Scientific and Practical Conference “Modern Management Trends and the Digital Economy: from Regional Development to Global Economic Growth” (MTDE 2020) PB - Atlantis Press SP - 224 EP - 229 SN - 2352-5428 UR - https://doi.org/10.2991/aebmr.k.200502.037 DO - 10.2991/aebmr.k.200502.037 ID - Vinichenko2020 ER -