Research on the System of Competitive Sports Based on Virtual Reality Technology
- DOI
- 10.2991/msie-13.2013.28How to use a DOI?
- Keywords
- virtual reality technology, motion capture, articulation points, kinematic model, dynamic simulation
- Abstract
The development of information technology has created increasingly sophisticated virtual reality technology. It enables efficient integration of computer hardware, software and virtual reality technology, and dynamic simulation of the real world. According to human action, language and others, dynamic environmental technology can timely respond to the state of athletes for real-time analysis, compensate for the randomness of tradition physical training plan. Based on motion capture technology of virtual reality, you can capture and analyze the articulation points to athletes. Establish kinematic model, to provide visual conditions for the dynamic simulation of competitive sports in sports training, achieve competitive sports system of technology innovation breakthroughs, stimulate the development of competitive sports technology update, and thus promoting the vigorous development of China's sports undertakings.
- Copyright
- © 2013, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Yonggan Wang PY - 2013/11 DA - 2013/11 TI - Research on the System of Competitive Sports Based on Virtual Reality Technology BT - Proceedings of the 2nd International Conference on Management Science and Industrial Engineering PB - Atlantis Press SP - 130 EP - 134 SN - 1951-6851 UR - https://doi.org/10.2991/msie-13.2013.28 DO - 10.2991/msie-13.2013.28 ID - Wang2013/11 ER -