A real-time vehicle-terramechanics model for visual simulation
Authors
Dong-bo Sun, Yan-qiang Di, Hao-hao Cui
Corresponding Author
Dong-bo Sun
Available Online August 2015.
- DOI
- 10.2991/meita-15.2015.186How to use a DOI?
- Keywords
- terramechanics; Wheel-terrain interaction; visual simulation.
- Abstract
The vehicle-terrain interaction model plays a critical role in off-road vehicle driving visual simulations. This paper present a new terrain deformation model for simulating vehicle-terrain interaction. The model simplifies the Bekker’s classic terramechanics model, and calculates terrain deformation according to the vehicle load, velocity, tire size, and soil concentration in real time. Simulation results show that the simplified terramechanics model is credible and real-time. This method can simulate vehicles on common types of soft terrains such as clay, sand, and be used in visual simulation.
- Copyright
- © 2015, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Dong-bo Sun AU - Yan-qiang Di AU - Hao-hao Cui PY - 2015/08 DA - 2015/08 TI - A real-time vehicle-terramechanics model for visual simulation BT - Proceedings of the 2015 International Conference on Materials Engineering and Information Technology Applications PB - Atlantis Press SP - 983 EP - 988 SN - 2352-5401 UR - https://doi.org/10.2991/meita-15.2015.186 DO - 10.2991/meita-15.2015.186 ID - Sun2015/08 ER -