Analysis of the Key Points of VR Graphic Technology
Authors
Yue Ma
Corresponding Author
Yue Ma
Available Online June 2018.
- DOI
- 10.2991/mcei-18.2018.33How to use a DOI?
- Keywords
- VR; Graphics technology; Human vision; Analysis of key points
- Abstract
With the development of computer technology, VR graphics technology has also achieved certain progress in this area. It is an integrated science and technology that includes a variety of subject areas and is widely used in various real-world fields. Taking the key points of VR graphics technology as the main argument, this paper analyzes in detail the main concepts of this technology, as well as its main features, categories and difficulties.
- Copyright
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Yue Ma PY - 2018/06 DA - 2018/06 TI - Analysis of the Key Points of VR Graphic Technology BT - Proceedings of the 2018 8th International Conference on Mechatronics, Computer and Education Informationization (MCEI 2018) PB - Atlantis Press SP - 168 EP - 171 SN - 2352-538X UR - https://doi.org/10.2991/mcei-18.2018.33 DO - 10.2991/mcei-18.2018.33 ID - Ma2018/06 ER -