Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2023)

Adaptive Interactive Environments: Harnessing Audience Interaction for Immersive Multisensory Spaces

Authors
Adam Sloan1, *, Daniel Turner1
1Liverpool Screen School, Liverpool John Moores University, Redmonds Building, Brownlow Hill, Liverpool, L3 5RF, UK
*Corresponding author. Email: a.j.sloan@ljmu.ac.uk
Corresponding Author
Adam Sloan
Available Online 5 April 2024.
DOI
10.2991/978-94-6463-390-0_2How to use a DOI?
Keywords
Advertising Strategy; Social Movement; Hashtag; Millennial
Abstract

This paper represents the first stage of the practice-led research project outlined below. It is concerned outlining the objectives, methodological approach and contextualizing the need for the study. The project aims to develop an affordable, flexible, and adaptable system to enable audience control of audio, visual, and lighting elements within site-based art installations/performances and immersive experiences. Leveraging low-cost computers, sensors, bespoke and open-source software, the project seeks to create an ecosystem of ‘tools’ underpinned by a wireless communication framework that can be used for a wide range of interactive audio-visual installations in various spaces. The study also aims to rationalize existing systems for the delivery of previous works, aiming to reduce inefficiencies in planning and designing new site-based installations. Importantly, this project focuses on creating the system for delivering installations rather than the design of the installations themselves. It employs the systems development life cycle (SDLC) methodology to address key research questions concerning audience interaction with media elements in immersive installations and the system’s flexibility across various sites and content forms. The study explores the psychological impacts of live audience interaction, multisensory stimulation and the perception of space and environment as integral components of the immersive experience. It also outlines considerations for logistical changes to the system based on the artists practice-led research and requirements inherent in the move to a more site-adaptive approach.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2023)
Series
Atlantis Highlights in Social Sciences, Education and Humanities
Publication Date
5 April 2024
ISBN
978-94-6463-390-0
ISSN
2667-128X
DOI
10.2991/978-94-6463-390-0_2How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Adam Sloan
AU  - Daniel Turner
PY  - 2024
DA  - 2024/04/05
TI  - Adaptive Interactive Environments: Harnessing Audience Interaction for Immersive Multisensory Spaces
BT  - Proceedings of the International Moving Image Cultures Conference (IMOVICCON 2023)
PB  - Atlantis Press
SP  - 4
EP  - 16
SN  - 2667-128X
UR  - https://doi.org/10.2991/978-94-6463-390-0_2
DO  - 10.2991/978-94-6463-390-0_2
ID  - Sloan2024
ER  -