Proceedings of the International Joint Conference on Arts and Humanities (IJCAH 2020)

Development of the “Si Tera” Word Card Game for Fun

Authors
Kisyani Laksono, Agusniar D. Savitri, Dadang Rhubido, Made Pramono, Indra H. Susanto, Raras Tyasnurita
Corresponding Author
Kisyani Laksono
Available Online 3 December 2020.
DOI
10.2991/assehr.k.201201.205How to use a DOI?
Keywords
Word Card, Game, Fun, Si Tera
Abstract

The coronavirus or COVID-19 pandemic in 2020 in various countries, including Indonesia, made the government take several strategic steps that sought to break the chain of distribution. One of the things done is work from home (WFH) and learn from home (LFH). WFH and LFH certainly have an impact on the world of education, especially in the scope of primary school. Elementary school-age children who are at home need to get a variety of exciting things. Therefore, the word card game, namely “Si Tera,” was developed, which contained words that were familiar during covid-19. This game adopts the popular “spot it” card game by matching the same picture. This development aims at (1) producing the word card game “Si Tera” (2), describing the effectiveness of the card for fun. The method used is development research with 4D: define, design, develop, and disseminate. In this case, the results of the development were validated and tested in a limited way. “Si Tera” declared valid to be used for elementary school children who are fluent in reading, even the “Si Tera” word card can also be used for all ages (including for parents). Furthermore, the “Si Tera” game card will deliver fun when play it.

Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the International Joint Conference on Arts and Humanities (IJCAH 2020)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
3 December 2020
ISBN
978-94-6239-285-4
ISSN
2352-5398
DOI
10.2991/assehr.k.201201.205How to use a DOI?
Copyright
© 2020, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Kisyani Laksono
AU  - Agusniar D. Savitri
AU  - Dadang Rhubido
AU  - Made Pramono
AU  - Indra H. Susanto
AU  - Raras Tyasnurita
PY  - 2020
DA  - 2020/12/03
TI  - Development of the “Si Tera” Word Card Game for Fun
BT  - Proceedings of the International Joint Conference on Arts and Humanities (IJCAH 2020)
PB  - Atlantis Press
SP  - 1226
EP  - 1229
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.201201.205
DO  - 10.2991/assehr.k.201201.205
ID  - Laksono2020
ER  -