The method of Constructing a virtual scene with 3D Models in CarMaker
- DOI
- 10.2991/iiicec-15.2015.27How to use a DOI?
- Keywords
- 3DS MAX; CarMaker; 3D Model; Virtual Scene
- Abstract
What the most important in a virtual test environment is the realism of a scene. This paper focuses on how to use some scene models set up by 3DS MAX in CarMaker which is simulation software for vehicle. Because CarMaker itself only can build some certain road models and some simple scene parameters, so it is the best way to construct a virtual scene combined with 3d models in CarMaker in order to increase the virtual scene’s degrees of reality and reliability. CarMaker only can distinguish MOBJ and OBJ these two kinds of formats. But coordinate, color and material of the OBJ model derived from 3DS MAX will change in CarMaker after importing a OBJ model. It could be solved by changing some parameters in its .mtl file. Some methods and skills of 3DS MAX scene modelling are also proposed in this paper.
- Copyright
- © 2015, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Jiansuo Yang AU - Yuansheng Liu AU - Wenjuan Zhang PY - 2015/03 DA - 2015/03 TI - The method of Constructing a virtual scene with 3D Models in CarMaker BT - Proceedings of the 2015 International Industrial Informatics and Computer Engineering Conference PB - Atlantis Press SP - 115 EP - 118 SN - 2352-538X UR - https://doi.org/10.2991/iiicec-15.2015.27 DO - 10.2991/iiicec-15.2015.27 ID - Yang2015/03 ER -