Design and Development of User-Centered Virtual Reality Teaching Information System
- DOI
- 10.2991/978-94-6463-230-9_49How to use a DOI?
- Keywords
- virtual reality; system development; teaching information system; human-computer interaction
- Abstract
User-centered design is a key part of the design and development of VR teaching information systems. The practical reasons why virtual reality teaching system is difficult to promote and popularize in practical teaching were discussed; the conditions for effective learning activities to occur were summarized; technology acceptance model was extended and mapped to learning activity conditions. On the basis of these two theories, detailed analysis was conducted from two aspects: system requirements analysis and system design, the typical process of user-centered design and evaluation was described. Taking user as the center, the paper gives effective availability design methods for VR system environment navigation, object movement, and user experience, etc.
- Copyright
- © 2023 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Junming Chang AU - Kun Luo AU - Qiong Ren AU - Lu Xu PY - 2023 DA - 2023/09/04 TI - Design and Development of User-Centered Virtual Reality Teaching Information System BT - Proceedings of the 3rd International Conference on Internet, Education and Information Technology (IEIT 2023) PB - Atlantis Press SP - 423 EP - 431 SN - 2667-128X UR - https://doi.org/10.2991/978-94-6463-230-9_49 DO - 10.2991/978-94-6463-230-9_49 ID - Chang2023 ER -