Analyzing the Transition of Footage and Narrative Logic of Movies and Videos based on Virtual Reality Technology
- DOI
- 10.2991/ieesasm-17.2018.32How to use a DOI?
- Keywords
- VR, Narrative Logic of Movies, Transition of Footage
- Abstract
With the gradual maturity of the virtual reality technology and supporting facilities, the film and television art creation has been hit by the new VR technologies. The drafting of film and television art, the pre-shooting and the post-production are all facing great changes. How to shoot, how to edit, how to narrate a series of film and television art creation issues need to re-explore. In this paper, we discuss the change of the language of the video camera under the VR technology with a concrete example, and define the VR language under the VR technology from three aspects: the lens, the picture, the light, the color and the sound. Finally, Logical challenge.
- Copyright
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Yujie Yao PY - 2018/01 DA - 2018/01 TI - Analyzing the Transition of Footage and Narrative Logic of Movies and Videos based on Virtual Reality Technology BT - Proceedings of the 2017 5th International Education, Economics, Social Science, Arts, Sports and Management Engineering Conference (IEESASM 2017) PB - Atlantis Press SP - 155 EP - 158 SN - 2352-5398 UR - https://doi.org/10.2991/ieesasm-17.2018.32 DO - 10.2991/ieesasm-17.2018.32 ID - Yao2018/01 ER -