Proceedings of the 2022 7th International Conference on Social Sciences and Economic Development (ICSSED 2022)

Covid-19’s Impact on the Gaming Industry and Countermeasures

Authors
Zhanming Guo1, *, , Haoyu Wang2, , Changhe Xie3,
1Art and Science, The Ohio State University, Columbus, 43210, USA
2School of Social Science, University of California Irvine, Irvine, 92618, USA
3Social Science/Business, University of California, Irvine, Irvine, 92612, USA

These authors contributed equally

*Corresponding author. Email: guo.1724@osu.edu
Corresponding Author
Zhanming Guo
Available Online 29 April 2022.
DOI
10.2991/aebmr.k.220405.121How to use a DOI?
Keywords
COVID-19; Game industry; Nintendo
Abstract

The game industry has considerably impacted the 2019 new crown epidemic. In this environment, the increase in the number of players makes the game market more competitive. Ensuring the company’s development and profitability under the fierce competition and the epidemic’s impact is a problem that every game company needs to face. This study studies the issues and effects of the aims game industry in COVID-19 and why game companies respond to the epidemic and continued growth. The research shows those game companies face the problem of fresh ideas to make games and game-related equipment. However, this problem has become more severe under the envelope of the epidemic. However, a Japanese game company, Nintendo, has even attracted more new users through new games and unique game equipment to make stable profits. Nintendo’s success in the epidemic shows that game companies can target players in the outbreak with outstanding products and continue to achieve profitability and development.

Copyright
© 2022 The Authors. Published by Atlantis Press International B.V.
Open Access
This is an open access article distributed under the CC BY-NC 4.0 license.

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Volume Title
Proceedings of the 2022 7th International Conference on Social Sciences and Economic Development (ICSSED 2022)
Series
Advances in Economics, Business and Management Research
Publication Date
29 April 2022
ISBN
978-94-6239-572-5
ISSN
2352-5428
DOI
10.2991/aebmr.k.220405.121How to use a DOI?
Copyright
© 2022 The Authors. Published by Atlantis Press International B.V.
Open Access
This is an open access article distributed under the CC BY-NC 4.0 license.

Cite this article

TY  - CONF
AU  - Zhanming Guo
AU  - Haoyu Wang
AU  - Changhe Xie
PY  - 2022
DA  - 2022/04/29
TI  - Covid-19’s Impact on the Gaming Industry and Countermeasures
BT  - Proceedings of the 2022 7th International Conference on Social Sciences and Economic Development (ICSSED 2022)
PB  - Atlantis Press
SP  - 726
EP  - 730
SN  - 2352-5428
UR  - https://doi.org/10.2991/aebmr.k.220405.121
DO  - 10.2991/aebmr.k.220405.121
ID  - Guo2022
ER  -